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Advanced [show]


Crampernap Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. His whole body is exceptionally muscular. His hair is short and golden. His skin is flawless and his green eyes scan people very quickly.

Personality: Eccentric and domineering, Crampernap will drive conversation. He also hits on women, regardless of circumstances.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Crampernap was born on a far southern desert where he grew up under the tutelage of his mother, an expert Sage. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Masseuse; and he wants to get laid

Ideals: Extrovert. Bonds: Immigrant, Attractive, Has a crush, Religious. Occupation: Sage

Voice: Uses sign language

Attributes [hide]

Crampernap Humplebumple, Male Gnome Monk 1
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)13 (+1) 9 (-1)12 (+1)
Skills History +3, Nature +3
Senses Passive Perception 9
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 150 gp.


Social Check DCs


Elaim Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears just a black suit. His head has been shaved. His ears are large.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is an amazing painter.

History: He was born to loving parents in a slum to the south. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His spouse's relatives view him with great suspicion; and he'd like to take his coworkers down a peg

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Unemployed

Voice: Soothing and warm

Attributes [hide]

Elaim Daerdahk, Male Dwarf Expert 6
Medium (4'4") Dwarf, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 40 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills Insight +5, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. Gold and topaz bottle stopper cork (1000 gp). Gold and topaz bottle stopper cork (1000 gp).


Social Check DCs


Gildmak Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is greying and his face has many wrinkles. His half smiles and brown eyes are beguiling and draw you in.

Personality: A skeptical and narcissistic man, Gildmak's first love is himself. His second love is also himself. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Entrepeneur, Impeccable. Bonds: Attractive, Rich. Occupation: Mason

Voice: Tuts and clicks tongue

Attributes [hide]

Gildmak Fatrabbit, Male Halfling Barbarian 14
Small (3'0") Halfling, True Neutral (CR 14)
Armor Class 15
Hit Points 130 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 13 (+1)14 (+2) 10 (+0)16 (+3)
Skills Deception +8, Survival +5
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Goblin
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +4

Possessions: 700 pp. Golden pearl (120 gp). Carnelian (80 gp). Blue star sapphire (1100 gp). Zircon (80 gp). Smoky quartz (80 gp). Hematite (12 gp). Eye agate (12 gp). Blue star sapphire (1100 gp). Jasper (80 gp). Star rose quartz (80 gp). Chrysoprase (80 gp). White opal (1100 gp). Jacinth (2000 gp). Lapis lazuli (12 gp). Malachite (12 gp). 1 Medium magic item.


Social Check DCs


River Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears skinny pants and wears a red and brown robe with the hood down. His black fur is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has always had a great fascination with Tabaxi culture. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born a particularly ugly child, much to the horror of his parents. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. River grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did River. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Ugly, Insane, Racist. Bonds: Criminal record. Occupation: Actor

Voice: Rhymes sentences (sorry)

Attributes [hide]

River Of Storm, Male Tabaxi Barbarian 6
Medium (5'6") Tabaxi, Neutral Evil (CR 6)
Armor Class 15
Hit Points 56 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 10 (+0)15 (+2) 13 (+1)12 (+1)
Skills Nature +5, Stealth +8
Senses Passive Perception 11
Languages Common, Druidic, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +5

Possessions: 6000 sp. Tiger eye turquoise (7 gp). Malachite (7 gp). Azurite (7 gp). 1 Minor magic item.


Social Check DCs


Mehen Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a robe, a symbol of the sun god around his neck, and a longbow on his belt. He wears his gold crest down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in a small island village. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mehen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Flaws: Antagonistic, Shy. Bonds: Nature. Occupation: Carpenter

Voice: Slurs words

Attributes [hide]

Mehen Yarjerit, Male Dragonborn Adept 5
Medium (6'6") Dragonborn, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 39 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 18 (+4)11 (+0) 13 (+1)13 (+1)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 700 gp. Bloodstone (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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