Anselm Marleigh, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. His black hair, when down, is lengthy. His green eyes dart from person to person to random spaces in the air.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in the north, but his parents moved at a very young age to the south. Anselm was born on a far northern desert where he grew up under the tutelage of his father, an expert Sage. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero.
Ideals: Disciplined. Bonds: Adventurer, Immigrant. Occupation: Sage
Voice: Spanish accent
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 110 gp.
Umpen Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is dressed in a clean green cloak covering his clean studded leather. His chestnut hair is singed and shortened. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is very quiet and rarely speaks above a whisper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in the east his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Flaws: Ugly, Insomniac, Shy, Fearful. Bonds: Poor. Occupation: Detective
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 13)
Armor Class 14
Hit Points 68 (13d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 16 (+3) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Infernal, Elven
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
Possessions: 2000 gp. Peridot (70 gp). Jasper (70 gp). Obsidian (7 gp). Freshwater pearl (7 gp). Clear bright green emerald (3000 gp). Carnelian (70 gp). Golden yellow topaz (500 gp). Carnelian (70 gp). Deep blue spinel (500 gp). Golden yellow topaz (500 gp). 1 Medium magic item.
Sindri Nackle, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a simple white robe with green stripes complete with hood. He has moderate length golden hair. His eyes are green and beady.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Sindri was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has drifted from career to career and currently works as a Mortician.
Motivation: Balancing his hectic life and new Mortician responsibilities is difficult; and sabotage a competitor
Ideals: Disciplined. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Mortician
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 7)
Armor Class 13
Hit Points 65 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 19 (+4) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. Aquamarine (1500 gp). Lapis lazuli (16 gp). Carnelian (70 gp). Eye agate (16 gp). 1 Minor magic item. 1 Minor magic item.
Peter Lindsey, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears tight fighting clothing, which leaves very little to the imagination. His red hair is unkempt and raggedy. His eyes are brown and catlike.
Personality: Calm and collected, he is a well trained Tailor. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in the north to a Tailor, Peter learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He then took over the family business and is one of the better Tailor for hire.
Motivation: Wants to open a new tavern.
Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Poor, Job. Occupation: Tailor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp. Rhodochrosite (5 gp).
Vondal Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He keeps his blonde hair in a pixie cut. His eyes are brown and he is always smoking a pipe.
Personality: He likes to make people angry or surprised. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born at the edge of vast plains. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic. Bonds: Adventurer, Nature. Occupation: Barrister
Voice: Excited and jittery
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 63 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +6
Possessions: 16000 sp. Eye agate (10 gp). Rich purple corundum (800 gp). Golden yellow topaz (700 gp). Zircon (30 gp). Tiger eye turquoise (10 gp). Carnelian (30 gp). Peridot (30 gp). Moss agate (10 gp).
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