Einkil Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears dark leathers with embroidery. He has a black handlebar mustache and slicked back black hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Einkil is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: The child of a Fisher, who enjoyed hunting, Einkil was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has a rivalry with the Church that dominates his actions; and he has passion for adventuring and risk
Ideals: Extrovert. Bonds: Adventurer, Nature, Mentor, Religious. Occupation: Sage
Voice: Gruff and masculine
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
Fibblestib Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a grey collared shirt and tan pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His brown hair has been sun bleached extensively. His gray eyes are slightly larger than normal.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He never wears the same outfit twice, unless he absolutely has to.
History: He was born on a small isolated farm. He moved from fad to fad and when he turned 15 he discovered music. He ran away from his former home and has been making his living as a Brewer for the past few years.
Motivation: His religion dominates his actions.
Ideals: Artistic. Bonds: Immigrant, Job, Nature, Religious. Occupation: Brewer
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 50 gp.
Trym Gresham, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is well dressed, but even with his fine clothing he looks run-down. His golden hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is calm most of the time but flees social interaction. He is afraid of women and trembles around them
History: Trym was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered painting. He has set out to sabotage the competition.
Motivation: Seeks redemption; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Job, Criminal record. Occupation: Bellfounder
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 9)
Armor Class 11
Hit Points 65 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 18 (+4) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Celestial, Infernal, Giant
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A small bag of saffron. (100 gp). Sapphire pendant on gold chain (1500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). 1 Minor magic item. 1 Minor magic item.
Rathkran Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'8", this man wears a brown small hat and brown clothes. He wears a colorful flower in his blue crest. He wears a mask on his face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. As long as the job gets done he does not care how it got done.
History: He got into the Performer business at a young age. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Ideals: Justice, Professionalism. Flaws: Racist. Bonds: Attractive, Job, Adventurer. Occupation: Performer
Voice: Switch between two voices
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 8)
Armor Class 10
Hit Points 78 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 18 (+4) | 10 (+0) | 9 (-1) | 19 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 gp.
Zûgor Bristol, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. His red hair, when down, is lengthy. His eyes are a pleasant brown.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He receives visions of the future at random moments
History: He was born blind and as such lacked many opportunities for work. His arcane abilities were realized during a raid on his village. He has never given up on his dancing dream.
Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a dyer and was forced into it by his family
Ideals: Joker, Gifted, Artistic. Flaws: Disease. Bonds: Attractive, Family. Occupation: Dyer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 300 sp.
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Their contribution stands as a beacon of hope for all adventurers!
