Sammal Conviction, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'1". He wears very tight pants and wife beaters, though occasionally he sports a tan coat, and his gloved hand is found clutching a scythe. He has no hair. His eyes, though not visible through his cowl, are red.
Personality: Prone to second guessing himself, he comes off as nervous. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He got into the Masseuse business at a young age. A gifted student he started as a Ploughman, but he got bored and became a Masseuse. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sammal fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Further expansion of business; and expand his business
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Religious, Job. Occupation: Masseuse
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'1") Tiefling, Neutral Good (CR 4)
Armor Class 12
Hit Points 37 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 17 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Celestial, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: Malachite (16 gp). Moonstone (80 gp). Moss agate (16 gp). 1 Minor magic item.
Anselm Hildenman, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. His brown hair is cut jaggedly and amateurishly. His fierce amber eyes like to dwell on things.
Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with finding treasure.
History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He worked as a nervous Map Maker and found it very stressful. He's also a talented Gardener, but doesn't like to broadcast it.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption
Bonds: Attractive, Adventurer, Poor, Job, Criminal record. Occupation: Map Maker
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Just what you see.
Frouse Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: 3'5" and muscular, this eastern man wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bow, but if one is not available he will default to his longbow. His hair is blonde and very short. He has several tiny amethyst earrings on each ear.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. As long as the job gets done he does not care how it got done.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: Wants to work out more often; and money/treasure
Ideals: Athletic, Impeccable, Professionalism. Bonds: Rich. Occupation: Stableman
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 53 (11d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 12 (+1) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Gnome, Ignan, Gnoll
Attacks Melee +2 / 3d8-2, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 1 | 0 |
Possessions: 900 gp. Brown-green garnet (120 gp). Lapis lazuli (11 gp). Rich purple corundum (1100 gp). Black opal (1100 gp). Fiery yellow corundum (1100 gp). Chrysoberyl (120 gp).
Broce Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: He dresses in brown turtlenecks beneath a grey coat with blue slacks, and he perpetually has his rapier ready. He has black hair. He is very pretty but has cold, dead eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born at the edge of vast island. Over the years he perfected his riding and shooting skills. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Broce fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Entrepeneur. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Map Maker
Voice: Pirate accent
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 500 gp. 2 Holy water. 4 Antitoxin. 1 Thunderstones.
Geoffrey Peyton, Male Human [Permalink]
Personal [hide]
Description: He wears a blue tunic with green highlights, and long violet pants that bunch up around his shoes. He has a moderate pudge and is not very fit. He keeps his brown hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Geoffrey was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He then took over the family business and is one of the better Detective for hire.
Motivation: Marry his brother to traveling adventurers; and to reunite with his absent father
Flaws: Antagonistic, PTSD. Bonds: Attractive, Mentor, Job, Family. Occupation: Detective
Voice: Thin and wheezing
Attributes [hide]
Medium (5'8") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 57 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 3200 gp. Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Gold dragon comb with red garnet eye (1800 gp). Solid gold idol (1200 gp). Large well-done wool tapestry (400 gp).
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