Ar-Baruk Blankley, Male Half-Orc [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a white coat over a pastel low-cut shirt, and a broad hat upon his head. His brown hair is still thick. His eyes are hazel and beady.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born to a pair of adventurers, Ar-Baruk grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Half-Orc companion (his 'brother'). He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants to meet his childhood hero; and to prove his worth to the world
Ideals: Opinionated. Flaws: Ugly, Impulsive. Bonds: Adventurer, Nature. Occupation: Ploughman
Voice: Breathy voice
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Evil (CR 7)
Armor Class 10
Hit Points 24 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 800 gp. Jeweled electrum ring (2000 gp). 1 Minor magic item.
Cloak Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing left leg. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft pastel waves gently in the breeze. His brown fur is thinning but still full. His eyes are hazel and he is always smoking a pipe.
Personality: Aggressive, abrasive, and angry, Cloak embodies much of what other species detest in the Tabaxis. When he's not drinking or sleeping the drinks off, he's doing writing.
History: He was born several months after his father was called into army service. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's repulsed by the PC; and he has money and likes to spend it
Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Military. Occupation: Mason
Voice: Hissing voice
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 65 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
Possessions: 14000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nákra Hampton, Male Half-Orc [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a yellow vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His green eyes are slightly larger than normal.
Personality: Calm and collected, he is a well trained Sellsword. A true patriot, Nákra would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He helped his mother out around the business and became quite the natural. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Flaws: Ugly, Disease. Bonds: Job, Military, Rich. Occupation: Sellsword
Voice: Low range voice
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Good (CR 5)
Armor Class 11
Hit Points 18 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 gp.
Fabien Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His moppish white hair is in a traditional bowl cut. His ears are large.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Sold as a small child to a necromancer, Fabien was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His first spouse was a Unemployed, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To reunite with his absent father; and marry his sister to traveling adventurers
Ideals: Justice. Flaws: Ugly, Shy. Bonds: Mentor, Family. Occupation: Navigator
Voice: Relaxed voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 35000 sp.
Halimath Netyoive, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man likes to wear darkened spectacles and heavy clothing, no matter the weather and is in decent physical shape. His brown hair is braided into rings. His green eyes are passionate and lively.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He also is a firm believer in the manly ideal.
History: A powerful necromancer made him what he is. There was a wharf not far from home where he often wandered off to fish. He has set out to sabotage the competition.
Motivation: He is unsatisfied with his job; and he would like to get married and retire
Flaws: Impulsive. Bonds: Nature, Mentor, Job, Has a crush. Occupation: Dilettante
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Gnome, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!
