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NPC Generator

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Advanced [show]


John Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With bright auburn hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he has passion for adventuring and risk

Flaws: Ugly, Shy, Impulsive. Bonds: Adventurer, Slave. Occupation: Animal Trainer

Voice: Uses lots of figures of speech

Attributes [hide]

John Horineth, Male Half-Elf Expert 5
Medium (5'6") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 12 (+1)17 (+3)
Skills Intimidation +6
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp. Eye agate (11 gp). Deep green spinel (80 gp). Brown-green garnet (80 gp). Zircon (30 gp).


Social Check DCs


Arnold Devore, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown hair is long and unkept. He is baby faced.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the north to a Merchant, Arnold learned a great deal about his mother's area of expertise. His mother was a soldier and died while he was still young. Arnold was left his mother's suit of armor and trained in its use and care. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Further expansion of business; and balancing his hectic life and new merchant responsibilities is difficult

Ideals: Athletic. Flaws: Ugly. Bonds: Adventurer, Job, Military. Occupation: Merchant

Voice: Low and grunting

Attributes [hide]

Arnold Devore, Male Half-Elf Rogue 5
Medium (4'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills History +4
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. Embroidered silk and velvet mantle with numerous moonstones (700 gp).


Social Check DCs


Thokk Windsor, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears skinny pants and wears a grey and black robe with the hood down. His long auburn hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He receives visions of the future at random moments

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Stylist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Stylist

Voice: Raspy

Attributes [hide]

Thokk Windsor, Male Half-Orc Wizard 1
Medium (6'6") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)8 (-1) 15 (+2)7 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs


John Dudley, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear flannel. His white hair, when down, is lengthy. His green eyes are slightly larger than normal.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy and tries to find solutions quickly.

History: He was born blind and as such lacked many opportunities for work. As a young adult he joined a group advocating for an improvement in Human conditions. He struck the Painter job and began his own company from there.

Motivation: Retire the richest man in the east; and expand his business

Ideals: Entrepeneur. Flaws: Disease, Lazy, Racist. Bonds: Job. Occupation: Painter

Voice: Spits and sputters

Attributes [hide]

John Dudley, Male Human Sorcerer 11
Medium (5'1") Human, Neutral Evil (CR 11)
Armor Class 10
Hit Points 36 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)18 (+4) 15 (+2)18 (+4)
Skills Animal Handling +6, Arcana +8
Senses Passive Perception 12
Languages Common, Druidic, Ignan, Gnoll, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16666664000

Possessions: 26000 sp. Citrine (40 gp). Blue sapphire (900 gp). Aquamarine (800 gp). Rose (40 gp). Chalcedony (40 gp). Black opal (900 gp). Black star sapphire (900 gp). Obsidian (12 gp). Lapis lazuli (12 gp). Deep blue spinel (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dalgal Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is wearing a long, pastel cloak. His blonde hair is matted, messy, and big. He is baby faced.

Personality: Prone to second guessing himself, he comes off as nervous. A true patriot, Dalgal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He got into the Tanner business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Due to his spouse's obsession with being a Farmer they were divorced and he won custody of their son. He worked as a Tanner, and he later adopted a second son.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Military, Job, Family. Occupation: Tanner

Voice: Draws out vowels

Attributes [hide]

Dalgal Graybeard, Male Dwarf Druid 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)12 (+1) 14 (+2)10 (+0)
Skills Investigation +3, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1300 sp. Silver comb with moonstones (100 gp). 1 Breastplate.


Social Check DCs

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