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Advanced [show]


Trym Halsey, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'10" and wears a grey deerstalker hat and grey clothes. He keeps his auburn hair in a pixie cut. He has several tiny ruby earrings on each ear.

Personality: Calm and collected, he is a well trained Slave Trader. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. He was taken as a slave by a traveling circus and forced to perform He tends to his Slave Trader job now, and dutifully fulfills any obligations he has.

Motivation: Several ex partners dislike his way of doing things and want revenge; and sabotage a competitor

Bonds: Rich, Job, Military, Slave, Enemies. Occupation: Slave Trader

Voice: Middle-eastern accent

Attributes [hide]

Trym Halsey, Male Human Bard 2
Medium (5'10") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 4000 cp. Sard (30 gp).


Social Check DCs


Cressel Violence, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a cross on it. He has done his best to style his red hair to look like a famous performer. His black eyes dart from person to person to random spaces in the air.

Personality: He likes to make people angry or surprised. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Sold as a small child to a slaver, Cressel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his mother out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Revenge; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Attractive, Mentor, Job, Enemies. Occupation: Farmer

Voice: Uses lots of figures of speech

Attributes [hide]

Cressel Violence, Male Tiefling Druid 13
Medium (5'4") Tiefling, Lawful Evil (CR 13)
Armor Class 14
Hit Points 75 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 13 (+1)15 (+2) 8 (-1)17 (+3)
Skills Arcana +6, Nature +6
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +7 / 4d4+3, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Freshwater pearl (16 gp). Jacinth (6000 gp). Rhodochrosite (16 gp). Zircon (40 gp). Emerald (1300 gp). Silver pearl (140 gp). Iolite (40 gp). Emerald (1300 gp). 1 Medium magic item.


Social Check DCs


Grisha Woods, Male Half-Orc [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He has golden hair. His face is scarred and worn.

Personality: Overbrimming with self-confidence, Grisha isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: When he was but 5 years old his parents immigrated from the east. His childhood dream was to be a Shipwright, but he was a colossal failure. He tends to his Spy job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Spy responsibilities is difficult.

Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Spy

Voice: Breathy voice

Attributes [hide]

Grisha Woods, Male Half-Orc Cleric 1
Medium (6'5") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)12 (+1) 14 (+2)10 (+0)
Skills Perception +4, Religion +3
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 100 sp.


Social Check DCs


Lewis Ramsay, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a violet cloak and cross-gartered tan stockings. He keeps his red hair in a flapper bob. His eyes are a pleasant green.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Lewis grew up listening to his mother's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He inherited the family business which he has now maintained for 14 years.

Motivation: He has money and likes to spend it; and he has passion for adventuring and risk

Flaws: Disease, PTSD. Bonds: Adventurer, Job, Rich. Occupation: Locksmith

Voice: Prounounces S like Z

Attributes [hide]

Lewis Ramsay, Male Human Druid 1
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)11 (+0) 15 (+2)16 (+3)
Skills Athletics +2, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 600 sp.


Social Check DCs


Sun Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner. He has a penchant for wearing a ring with an oversized emerald on his right hand. His lavender fur is heavily combed to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He comes from a rich northern family. His father had invested heavily in several trade routes and wanted him to inherit them. Being a Healer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help

Ideals: Philantrophist, Justice. Bonds: Attractive, Rich, Criminal record. Occupation: Healer

Voice: Mousy voice

Attributes [hide]

Sun Of Clay, Male Tabaxi Rogue 9
Medium (6'10") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 13
Hit Points 53 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)14 (+2) 13 (+1)16 (+3)
Skills Performance +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Undercommon, Halfling
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1500 gp. 1 Minor magic item.


Social Check DCs

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