Geoffrey Tickle, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears dark leathers with embroidery, and his gloved hand is found clutching a flail. His hair is red and very short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: When he was but 8 years old his parents immigrated from the west. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his sister recently and the two have been together since.
Motivation: Doesn't want to be a Miller and was forced into it by his family; and his relatives are trying to arrange a marriage
Ideals: Optimist. Bonds: Attractive, Family, Immigrant, Poor. Occupation: Miller
Voice: Pirate accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 56 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Celestial
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 | 1 |
Possessions: 1600 gp. Solid gold idol (500 gp).
William Suithrasas, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze. Beneath his clothing is a huge mess of scar tissue. His golden hair has been sun bleached extensively. His eyes are gray and catlike.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not trust anyone and sleeps with one eye open.
History: He was born into a rich family. His martial abilities were realized during a raid on his village. He now mingles about in high society.
Motivation: To get a good night's sleep; and money/treasure
Ideals: Disciplined, Gifted. Flaws: Insomniac. Bonds: Rich, Slave. Occupation: Tailor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 10)
Armor Class 13
Hit Points 47 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 |
Possessions: Just what you see.
Faran Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear flannel. He has dyed his greying red hair a little too much giving a sharp red color. His face is scarred and worn.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. Faran enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To find somewhere to settle down.
Ideals: Justice. Flaws: Ugly, Hedonist, Mundane. Bonds: Rich. Occupation: Banker
Voice: Hissing voice
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 4)
Armor Class 15
Hit Points 23 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 12 (+1) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Violet garnet (600 gp). Smoky quartz (30 gp). Violet garnet (600 gp). Golden yellow topaz (600 gp). 1 Minor magic item.
Pallabar Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. He wears a feathered hat to cover his moderate length golden hair. He wears crescent spectacles with a black brim.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He takes great joy in being the best Hunter in town.
History: He served in the navy to pay for his family's outstanding loans. He was taken as a slave by a traveling circus and forced to perform He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is currently in port desperately looking for someone to get him out; and expand his business
Ideals: Athletic. Flaws: Shy. Bonds: Job, Military, Slave. Occupation: Hunter
Voice: Soothing and warm
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Gnome, Orc, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 12000 sp.
Tricking In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'1" and muscular, this northern man wears a brown coat over a red low-cut shirt, and a top hat upon his head. His lavender fur is thinning but still full. His blue eyes dart from person to person.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Further he is a bit of a stoner and is frequently out of it.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spice Merchant arts, while his father instructed him in etiquette, music and courtly manner. Tricking liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's looking for his big break; and he is greedy
Ideals: Athletic. Flaws: Addict. Bonds: Adventurer, Rich, Nature. Occupation: Spice Merchant
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 28 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant, Celestial, Elven
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 20000 sp. Gold and topaz bottle stopper cork (400 gp). A roughly beaten golden orb (40 gp). Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Silver comb with moonstones (1000 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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