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Advanced [show]


Soveliss Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair and beard is wavy and long. He has several tiny aquamarine earrings on each ear.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He would rather hide behind his crafts than deal with other people.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has had some formal dancing training, and achieved minor success. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Joker, Artistic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Gardener

Voice: Rhymes sentences (sorry)

Attributes [hide]

Soveliss Ofandrus, Male Elf Bard 3
Medium (4'8") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)17 (+3) 17 (+3)14 (+2)
Skills Performance +4, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Draconic, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 1 Masterwork studded leather.


Social Check DCs


Odorr Preston, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'5" has a big stupid grin on his face most of the time. He wears tight fitting clothing which further accentuates his frame. He keeps his long white hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a very good compulsive liar and kleptomaniac.

History: Born to a poor family in the city he treasured whatever gifts he got. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has decided he is irredeemable; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Poor. Occupation: Apothecary

Voice: Relaxed voice

Attributes [hide]

Odorr Preston, Male Half-Orc Wizard 2
Medium (5'5") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)11 (+0) 14 (+2)9 (-1)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs


Baern Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes are passionate and lively.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born the only child of a wealthy merchant. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Locksmith they were divorced and he won custody of their daughter. He worked as a Glassblower, and he later adopted a second daughter.

Motivation: Meet up once more with his childhood friend; and find a way to reverse the transformation of his sister

Ideals: Entrepeneur. Flaws: Ugly, Greedy. Bonds: Adventurer, Family. Occupation: Glassblower

Voice: Pronounces difficult words wrong

Attributes [hide]

Baern Daerdahk, Male Dwarf Rogue 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)13 (+1) 13 (+1)11 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3

Possessions: 1400 sp. 1 Masterwork Musical instrument.


Social Check DCs


Left-Handed Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has cinnamon fur. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He works hard and plays hard.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.

Motivation: Expand his business; and sabotage a competitor

Ideals: Disciplined. Flaws: Hedonist. Bonds: Rich, Mentor, Job. Occupation: Healer

Voice: Booming voice

Attributes [hide]

Left-Handed Of Snakes, Male Tabaxi Adept 10
Medium (5'9") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 50 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Investigation +5, Performance +6
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433210

Possessions: 900 gp. Eye agate (6 gp).


Social Check DCs


Kilvar Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He wears suspenders and grey workpants. His shirt is brown, and he wears a heavy grey leather apron most of the time. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a butterfly on it. His silver hair is braided into rings. He wears an eyepatch.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His arcane abilities were realized during a raid on his village. Being a Ruler kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A rival would like him out of the picture; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic, Justice, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Ruler

Voice: Hard of hearing, loud

Attributes [hide]

Kilvar Daerdahk, Male Dwarf Aristocrat 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)16 (+3) 16 (+3)9 (-1)
Skills Arcana +5, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Auran, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 360 gp. Amber (150 gp). Star rose quartz (80 gp).


Social Check DCs

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