Duergath Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears bulky green painted plate armor. His silver hair is cut short with large spiked bangs in the front. His amber eyes dart from person to person to random spaces in the air.
Personality: He is very quiet and rarely speaks above a whisper. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Sold as a small child to a brothel owner, Duergath was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his mother out around the business and became quite the natural. He has worked as a Baker like his mother before him.
Motivation: Dwarven compassion; and expand his business
Ideals: Fighting. Flaws: Shy, Racist. Bonds: Mentor, Job. Occupation: Baker
Voice: Smoker's lung
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 47 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Druidic
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 | 3 | 2 |
Possessions: 700 gp. Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Silver comb with moonstones (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kothûg Hayhurst, Male Half-Orc [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he wears light armors faded through time and improper care. His white hair is smooth and relatively long. His fierce brown eyes like to dwell on things.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. His job bores him to no end. He has decided to make it more interesting.
History: He was born in the north, but his parents moved at a very young age to the west. He found a children's book about a Half-Orc Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better trade route.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and revenge
Bonds: Enemies, Adventurer, Criminal record, Immigrant. Occupation: Engraver
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'2") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 28 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 8 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 2 | 1 | 0 |
Possessions: 30 pp. Hematite (14 gp). Jade (50 gp). 1 Minor magic item.
Ortegar Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a red collared shirt and green pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His golden hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ortegar took refuge in the old dungeon and found the beat up flail and armor he uses now. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has passion for adventuring and risk; and retire the richest man in the north
Ideals: Artistic, Entrepeneur. Bonds: Attractive, Nature, Adventurer. Occupation: Masseuse
Voice: Eastern European accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 49 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 10 (+0) | 16 (+3) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Dwarven, Sylvan, Druidic
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 30 pp.
Nicor Rumor, Male Tiefling [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of scythes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He keeps his long blue hair kept up in a rat tail. His eyes are silver.
Personality: He is overprotective of those who hire his services. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Nicor was born with his mother's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To protect his home.
Ideals: Fighting. Bonds: Attractive, Guardian, Has a crush, Adventurer. Occupation: Baker
Voice: Stutters
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 300 gp.
Shedinn Fharngnarthnost, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He does not wear sleeves and tends to eschew shirts when he can avoid it. His whole body is exceptionally muscular. His green crest is braided into rings. His fair skin shows little sign of his aristocratic breeding.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Shedinn was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Fearful. Bonds: Immigrant, Attractive, Poor. Occupation: Miller
Voice: Sore throat, cough
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 96 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 4000 gp. Large well-done wool tapestry (400 gp). Sapphire pendant on gold chain (3000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Jeweled gold crown (5000 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). Jeweled gold crown (5000 gp). Gold dragon comb with red garnet eye (800 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!