Nicholas Kendall, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a beer of some kind. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it, marred by beers. His chestnut hair is braided into rings. His eyes are a pleasant green.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: From birth he was tutored by a cruel and relentless mentor. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Nicholas took refuge in the large cave and found the beat up bastard sword and armor he uses now. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants revenge against orcs; and several ex partners dislike his way of doing things and want revenge
Flaws: Ugly, Secretive. Bonds: Enemies, Mentor, Nature. Occupation: Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'5") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 4000 cp. Banded agate (15 gp).
Eldon Ningel, Male Gnome [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and typically wears black cloth garments or leather armor. His skin is also unnaturally pale. He wears a wide-brimmed hat to cover his moderate length auburn hair. His violet eyes are slightly larger than normal.
Personality: Confrontational and typically high on some drug or another. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To clean up the streets.
Ideals: Justice. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Mason
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 7)
Armor Class 14
Hit Points 42 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 10 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +6
Possessions: 10000 cp. Fire opal pendant on a fine gold chain (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). A miniature golden chest with tiny emeralds lining the top (130 gp).
Eberdeb Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a robe, a symbol of magic around his neck, and a monstrous two handed axe on his belt. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His skin is flawless and his violet eyes scan people very quickly.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Eberdeb lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Eberdeb was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Eberdeb's mother didn't care for him much, and the feeling was mutual. By chance he met his brother recently and the two have been together since.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and regain custody of his daughter
Ideals: Fighting, Athletic. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Fisher
Voice: Can't modulate volume
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Halfling
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 100 gp.
Justin Stratford, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears many layers of old clothing at all times. His white hair is heavily combed to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He speaks before he thinks and is too direct. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally
Ideals: Extrovert. Flaws: Ugly, Impulsive, Antagonistic, Insane. Bonds: Poor. Occupation: Carpenter
Voice: Smooth and feminine
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 80 gp. Moss agate (12 gp). 1 Banded mail.
Valafar Pain, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears dark leathers with embroidery. His hair, while still mostly chestnut, has prominent grey streaks. He wears a mask on his face.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Valafar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He is a Metallic Dragon in disguise. He helped his father out around the business and became quite the natural. He has dedicated himself to building a better kind of golem.
Motivation: Further expansion of business.
Flaws: Antagonistic, Hedonist. Bonds: Adventurer, Job. Occupation: Masseuse
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'10") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 42 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 3 | 1 |
Possessions: 100 pp. Eyepatch with mock eye of sapphire and moonstone (1900 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Brass mug with jade inlays (200 gp). A roughly beaten golden orb (70 gp).
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