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Advanced [show]


Kody Adley, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'6" and likes to wear ponchos typically of a light brown in addition to tight pants. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He is business-like. He takes instructions and follows them to the letter. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He served in the navy to pay for his family's outstanding loans. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kody grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kody. Since then, he has sought to make the best of life.

Motivation: Wants to open a new tavern; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Professionalism, Optimist. Bonds: In love, Military, Criminal record, Job. Occupation: Cartwright

Voice: growls and snarls, animalistic

Attributes [hide]

Kody Adley, Male Human Wizard 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)15 (+2) 9 (-1)12 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 9
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 200 sp.


Social Check DCs


Spring Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. His fur is short and brown. His otherwise smooth face is marked with small tiny scars.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a pair of adventurers, Spring grew up listening to his mother's many stories. Spring abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to travel the world and help people.

Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage

Ideals: Justice, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Marshal

Voice: Jamaican accent

Attributes [hide]

Spring Running, Male Tabaxi Cleric 10
Medium (6'3") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 74 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)11 (+0) 16 (+3)16 (+3)
Skills Deception +7, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156443320

Possessions: 600 gp.


Social Check DCs


Percival Hart, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His skin is fair and his fingers are delicate and long. His blonde hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He snorts whenever he laughs or is feeling confident. He enjoys reading and quiet.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep.

Ideals: Logical, Gifted, Fighting. Flaws: Insomniac. Bonds: Poor. Occupation: Mason

Voice: Mumbles to self between sentences

Attributes [hide]

Percival Hart, Male Half-Elf Wizard 15
Medium (5'11") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 22 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)13 (+1) 12 (+1)12 (+1)
Skills Athletics +6, Medicine +6
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144444

Possessions: 5000 gp. Chrysoprase (80 gp). Star rose quartz (80 gp). Amethyst (40 gp). Red garnet (40 gp). 1 Medium magic item.


Social Check DCs


Prâk Bentley, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'8". He wears a brown shirt with thin violet vertical stripes and white pants, and his gloved hand is found clutching a greataxe. He has styled his chestnut hair well, parting it to the left. He wears an eyepatch.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was a soldier and died while he was still young. Prâk was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Guardian, Military. Occupation: Armorer

Voice: Aggressive tone

Attributes [hide]

Prâk Bentley, Male Half-Orc Wizard 7
Medium (5'8") Half-Orc, Lawful Evil (CR 7)
Armor Class 11
Hit Points 16 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)12 (+1) 12 (+1)11 (+0)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 500 gp. Star rose quartz (80 gp). Banded agate (5 gp). Freshwater pearl (5 gp).


Social Check DCs


Manfred Reid, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He tends to wear a violet poncho over his likewise colored trousers and shirt, and his gloved hand is found clutching a crossbow. He wears a wide-brimmed hat to hide his balding. His gray eyes dart from person to person.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is frequently practicing swordplay.

History: He was born on a small isolated farm. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better kind of golem.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he has passion for adventuring and risk

Bonds: Attractive, Military, Nature, Adventurer, Debt. Occupation: Layabout

Voice: Russian accent

Attributes [hide]

Manfred Reid, Male Human Rogue 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)10 (+0) 15 (+2)15 (+2)
Skills Acrobatics +3, Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs

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