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Advanced [show]


Adelard Cooper, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears very tight pants and wife beaters, though occasionally he sports a black coat. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He dislikes all the random violence that takes place in the south. His job bores him to no end. He has decided to make it more interesting.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Seeks redemption; and he's looking for his big break

Ideals: Pacifist. Flaws: Ugly. Bonds: Adventurer, Criminal record. Occupation: Bellfounder

Voice: Low rumbling, strings words together

Attributes [hide]

Adelard Cooper, Male Half-Elf Expert 5
Medium (5'0") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 37 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 18 (+4)15 (+2) 15 (+2)13 (+1)
Skills Animal Handling +5, Athletics +3
Senses Passive Perception 12
Languages Common, Elven, Celestial, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Don Heiser, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He always tries to repair and not replace. It was this mentality that drove him into the Hunter business.

History: He got into the Hunter business at a young age. After coming to the age of reason, Don took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is terrified, and will act out of fear; and he feels threatened by others

Ideals: Persistence, Gifted. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

Don Heiser, Male Human Monk 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)16 (+3) 16 (+3)9 (-1)
Skills Deception +1, Religion +5
Senses Passive Perception 13
Languages Common, Goblin, Elven, Draconic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp. Coral (50 gp).


Social Check DCs


Ishmoz Darlington, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of the four houses of cards around his neck, and a lance on his belt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His golden hair, when down, is lengthy. He has a dull look in his brown eyes.

Personality: He is a Bricklayer first and foremost. He believes firmly that knowledge should be universal. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Ishmoz was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. He has achieved small success as a Bricklayer.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a carter again

Ideals: Fighting, Artistic. Bonds: Attractive, Job. Occupation: Bricklayer

Voice: Sounds elderly

Attributes [hide]

Ishmoz Darlington, Male Half-Orc Bard 5
Medium (5'2") Half-Orc, Chaotic Good (CR 5)
Armor Class 9
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)9 (-1) 10 (+0)16 (+3)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 6000 sp. Red garnet (90 gp). Eye agate (5 gp). Banded agate (5 gp). 1 Minor magic item.


Social Check DCs


Barakas Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft tan waves gently in the breeze. He keeps his black hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born in the east to a Barber, Barakas learned a great deal about his father's area of expertise. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and regain custody of his daughter

Ideals: Disciplined. Flaws: Shy. Bonds: Rich, Job, Family. Occupation: Barber

Voice: Speaks like tongue is numb

Attributes [hide]

Barakas Instinct, Male Tiefling Druid 3
Medium (6'10") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)17 (+3) 11 (+0)15 (+2)
Skills Arcana +5, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 50 pp.


Social Check DCs


Ulfgar Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His tied-back hair is brown. His green eyes are passionate and lively.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in a small plains village. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Nature, Debt. Occupation: Fisher

Voice: Pronounces difficult words wrong

Attributes [hide]

Ulfgar Glanhig, Male Dwarf Expert 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 19 (+4)13 (+1) 16 (+3)7 (-2)
Skills Acrobatics +4, Intimidation +0
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +0

Possessions: 380 gp.


Social Check DCs

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