Arnold Van Es, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a yellow small hat and yellow clothes. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has wavy blonde hair. He has blue eyes and a yellow hat with a black feather.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born to a pair of adventurers, Arnold grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Retire the richest man in the west; and he's looking for his big break
Ideals: Entrepeneur. Flaws: Antagonistic, Forgetful. Bonds: Adventurer, Family. Occupation: Cook
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'2") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 200 gp. 1 Bullseye lantern. 1 Masterwork manacles. 1 Climber’s kit.
Trym Thorpe, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light black in addition to tight pants. He is bristling with hidden weapons, mostly crossbows and halberds. With a patchy auburn beard and wild auburn hair. His face is covered beneath a completely black helmet.
Personality: Trym is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is lazy, self-centered, vain, and jealous.
History: He was born in the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Extrovert, Fighting. Flaws: Selfish. Bonds: Criminal record, Immigrant. Occupation: Unemployed
Voice: Old thin voice
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
Possessions: 5000 cp.
Merihim Talent, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who wears bulky yellow painted plate armor. His long purple hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.
Personality: He acts crazy and hedonistic. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born several months after his father was called into army service. His father was a soldier and died while he was still young. Merihim was left his father's suit of armor and trained in its use and care. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.
Motivation: He is greedy; and further expansion of business
Ideals: Opinionated. Flaws: Hedonist. Bonds: Military, Job, Rich. Occupation: Mercenary
Voice: Hissing voice
Attributes [hide]
Medium (5'6") Tiefling, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 700 gp. Jade (130 gp). Golden pearl (130 gp). Jet (130 gp). Onyx (20 gp).
Alberich Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears clothing that is held on in multiple layers but all of it is in poor condition. His blonde hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady green eyes.
Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: The child of southern immigrants he idolized his father. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He moves from town to town, unable to find a place to settle.
Motivation: Dwarven compassion; and a strong sense of loyalty to dwarven people
Ideals: Extrovert. Flaws: Ugly, Racist. Bonds: Poor, Immigrant. Occupation: Baker
Voice: Old Prospector
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Ar-Pratu Lindsay, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is generally shirtless and showing off his tattooed chest. He wears his silver hair down. His gray eyes dart from person to person to random spaces in the air.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is used to getting what he wants. In part because he is a meticulous planner.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero; and to pay off his debts
Ideals: Professionalism, Athletic. Bonds: Adventurer, Military, Debt. Occupation: Courier
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Good (CR 7)
Armor Class 13
Hit Points 25 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1200 gp. A miniature golden chest with tiny emeralds lining the top (100 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
