Ogthrak Alston, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears just a yellow suit. He has a long black beard with little hanging trinkets. He wears large thick round spectacles.
Personality: He is extraordinarily eccentric. He is a great chef.
History: Ogthrak was born in the east. At a young age he loved to build and create. His divine abilities were realized during a raid on his village. Recently he has begun working with bootleggers and crooks.
Motivation: Wants to open a new tavern; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Gifted, Persistence. Flaws: Insane. Bonds: Criminal record, Job. Occupation: Map Maker
Voice: Raspy
Attributes [hide]
Medium (5'5") Half-Orc, True Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll, Goblin
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 30000 cp. 1 Minor magic item.
Richard Brandon, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. His golden hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He is the product a well kept family trust fund and as such has never really known need. Richard was born on a far eastern forest where he grew up under the tutelage of his father, an expert Architect. Being a Architect kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He's attracted to the PC; and wants a kiss
Ideals: Joker. Bonds: Attractive, Immigrant, Rich, Criminal record, Has a crush. Occupation: Architect
Voice: Sore throat, cough
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 49 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 16 (+3) | 9 (-1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Undercommon, Ignan, Celestial
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +3
Possessions: Black velvet mask with numerous citrines (30 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Gold and topaz bottle stopper cork (400 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item.
Bilbron Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he is typically in his Spice Merchant uniform, and is pretty ugly. His red hair is knotted and matted. He has a dull look in his violet eyes.
Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with finding treasure.
History: Born to a Tailor, his mother struggled to pay the bills. He was an apprentice working in his mother's forge. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.
Motivation: Meet up once more with his childhood friend; and wants to open a new tavern
Flaws: Ugly, Shy. Bonds: Job, Adventurer, Poor. Occupation: Spice Merchant
Voice: Hissing voice
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 14
Hit Points 22 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 pp. 1 Minor magic item.
Ur-Edin Braxton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He carries a battered whip and tarnished morningstar as well. His hair is cut close to his head. His blue eyes are slightly larger than normal.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is able to make almost anything out of random pieces of junk.
History: Ur-Edin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When Ur-Edin reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ur-Edin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC.
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Poor, Military. Occupation: Performer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Orc, Terran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: 70 gp. Red-brown spinel (120 gp).
Habor Idea, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is slicked back into a classic pompadour. He has silver eyes.
Personality: He acts crazy and hedonistic. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a pair of adventurers, Habor grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). Since then, he has sought to make the best of life.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Fighting, Athletic, Optimist. Flaws: Hedonist. Bonds: Adventurer. Occupation: Bellfounder
Voice: Posh accent
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 49 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 110 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
