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NPC Generator

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Advanced [show]


Ishgha Shelby, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a green Stetson hat and green clothes. Beneath his clothing is a huge mess of scar tissue. He has a small bristly mustache and wavy golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He does not trust anyone and sleeps with one eye open.

History: Ishgha was born in the west. At a young age he loved to build and create. He moved out east to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: To end his boredom; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Persistence. Flaws: Insomniac, Mundane. Bonds: Slave, Attractive, Criminal record. Occupation: Servant

Voice: Low and grunting

Attributes [hide]

Ishgha Shelby, Male Half-Orc Fighter 6
Medium (6'5") Half-Orc, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 37 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)12 (+1) 18 (+4)13 (+1)
Skills History +4, Insight +7
Senses Passive Perception 14
Languages Common, Orc, Elven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Vlorn Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'0" has a big stupid grin on his face most of the time. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has wavy blonde hair. His eyes are likewise amber. His teeth are white and perfect.

Personality: He has a massive crush on the younger sibling of the Dyer who has hired him part-time. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a criminal king-pin and mafia family Through the years after Vlorn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Vlorn's mother didn't care for him much, and the feeling was mutual. He used his abilities to travel the world and help people.

Motivation: Wants his loneliness to end; and he has a crush on the local carter

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Criminal record. Occupation: Dyer

Voice: Eastern European accent

Attributes [hide]

Vlorn Brightmoon, Male Halfling Aristocrat 11
Small (3'0") Halfling, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 55 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)9 (-1) 14 (+2)16 (+3)
Skills Nature +3, Performance +7
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 27000 sp. Alexandrite (600 gp). Deep blue spinel (600 gp). Aquamarine (600 gp). Freshwater pearl (16 gp). Hematite (16 gp). Blue sapphire (500 gp). Jade (130 gp).


Social Check DCs


Ortegar Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: This man is dressed in a clean yellow cloak covering his clean studded leather. He is muscular with a powerful set of arms. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the north to a Bookbinder, Ortegar learned a great deal about his mother's area of expertise. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently the stress of being a Bookbinder has made it difficult for him to sleep.

Motivation: Regain custody of his son; and wants to raise his children well

Flaws: Insomniac, PTSD. Bonds: Family, Military, Job. Occupation: Bookbinder

Voice: Shortens vowels

Attributes [hide]

Ortegar Tosscobble, Male Halfling Rogue 5
Small (3'0") Halfling, True Neutral (CR 5)
Armor Class 15
Hit Points 26 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 13 (+1)11 (+0) 11 (+0)11 (+0)
Skills Acrobatics +7, History +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Melech Wrath, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tan leather gloves, a tan jacket, and tight pants. His attire stands in sharp contrast to his halberd, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears a colorful flower in his white hair. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Melech was raised in a hard working conservative environment. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He then took over the family business and is one of the better Bricklayer for hire.

Motivation: He is unsatisfied with his job.

Ideals: Disciplined, Logical. Bonds: Attractive, Job, Poor. Occupation: Bricklayer

Voice: Can't modulate volume

Attributes [hide]

Melech Wrath, Male Tiefling Expert 3
Medium (5'10") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)11 (+0) 15 (+2)16 (+3)
Skills Animal Handling +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Stannor Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair has been sun bleached extensively. His eyes are likewise gray. His teeth are white and perfect.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Stannor was born with his father's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To prove his worth to the world; and he has passion for adventuring and risk

Ideals: Athletic. Flaws: Cynical, Impulsive. Bonds: Adventurer, Attractive. Occupation: Layabout

Voice: Jamaican accent

Attributes [hide]

Stannor Honeypot, Male Halfling Paladin 11
Small (3'3") Halfling, Neutral Evil (CR 11)
Armor Class 13
Hit Points 94 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)9 (-1) 12 (+1)8 (-1)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 2300 gp. Smoky quartz (70 gp).


Social Check DCs

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