Faran Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He is portly but not overly obese. He keeps his auburn hair in a pixie cut. His violet eyes are passionate and lively.
Personality: He is a Guard first and foremost. He believes firmly that knowledge should be universal. He has a minor phobia of water and hates getting wet.
History: Faran was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. He's since become an addict/alcoholic.
Motivation: To share knowledge with the world; and further expansion of business
Ideals: Athletic, Logical. Flaws: Fearful, Addict. Bonds: Attractive, Job. Occupation: Guard
Voice: Pirate accent
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 41 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Orc, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 700 gp. Smoky quartz (30 gp). Iolite (30 gp). Jade (50 gp). Hematite (13 gp). 1 Minor magic item.
Ernest Harlan, Male Human [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears a tan deerstalker hat and tan clothes. He wears his brown hair up in a very large beehive style do. His eyes are a pleasant green.
Personality: He will rave to anyone who will listen. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. In his 18th year, his parents were killed by a gnolls raid, leaving Ernest alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has a rivalry with the Church that dominates his actions; and someone believes him a fraud
Flaws: Insane, Impulsive. Bonds: Rich, Enemies, Religious. Occupation: Marshal
Voice: Hissing voice
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 100 gp.
Bertram Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He usually wears his brown robe and has his scimitar always slung over his shoulder. He has styled his white hair well, parting it to the left. His green eyes lackadaisically let the world flow into them.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents enrolled him in a Adept school at a young age so that he could practice his arcane talents. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.
Motivation: To share knowledge with the world; and he wants to meet his childhood hero
Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Servant
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 29 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 8 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: Violet garnet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gilthur Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male is wearing a long, grey, dusty cloak. He is tall, broad shouldered and powerfully built. His blonde hair is smooth and relatively long. His skin is flawless and his hazel eyes scan people very quickly.
Personality: A deeply religious man he believes everything happens for a reason. He is obsessed with finding treasure.
History: Gilthur was born with his father's beautiful face. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After a long history of fighting, Gilthur and his spouse have recently divorced.
Motivation: He is greedy; and a need for knowledge about a nearby landmark
Flaws: Antagonistic. Bonds: Attractive, Religious, Adventurer, Rich. Occupation: Unemployed
Voice: Loud with bravado
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 90 gp. 1 Masterwork Common Melee.
Zepar Victory, Male Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky man likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is matted, messy, and big. His eyes are white and catlike.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Architect and was forced into it by his family; and find a way to reverse the transformation of his sister
Ideals: Artistic. Flaws: Ugly, Shy, Forgetful. Bonds: Family. Occupation: Architect
Voice: Aggressive tone
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 11 (+0) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Terran, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
Possessions: 4000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
