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NPC Generator

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Advanced [show]


Bilbron Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a green shirt with thin pastel vertical stripes and tan pants. His silver hair is thinning but still full. His eyes are brown and he is always smoking a pipe.

Personality: He is very quiet and rarely speaks above a whisper. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Bilbron was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has gone from town to town working and never settling down anywhere, but has fallen for a local Doctor. He hasn't told them the truth, but wants to settle down with them.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to pay off his debts

Flaws: Ugly, Shy. Bonds: Has a crush, Poor, Debt. Occupation: Body Guard

Voice: Rolls R's

Attributes [hide]

Bilbron Silverthread, Male Gnome Sorcerer 14
Small (3'7") Gnome, Lawful Evil (CR 14)
Armor Class 14
Hit Points 71 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Sleight of Hand +8, Survival +6
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Auran
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566666

Possessions: 5000 gp. Smoky quartz (70 gp). Jade (80 gp). Violet garnet (900 gp). Alexandrite (900 gp). Deep green spinel (80 gp). Violet garnet (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dondon Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is physically well-built. His white hair is smooth and relatively long. His half smiles and violet eyes are beguiling and draw you in.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is obsessed with finding treasure.

History: He was always a brilliant, if unscrupulous mind. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and to share knowledge with the world

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Enemies, Adventurer. Occupation: Mortician

Voice: Italian accent

Attributes [hide]

Dondon Fastfoot, Male Halfling Commoner 3
Small (2'10") Halfling, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)15 (+2) 16 (+3)8 (-1)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling, Terran, Elven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Quarion Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a lot of dark rich colors, with gold accents. His chestnut hair is braided into rings. His brown eyes peer out from beneath his small white hat.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. As long as the job gets done he does not care how it got done.

History: The child of a Engraver, who enjoyed hunting, Quarion was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Impeccable, Professionalism. Bonds: Attractive, Nature, Adventurer. Occupation: Banker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Quarion Dalanthan, Male Elf Monk 3
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 6 (-2)10 (+0) 18 (+4)11 (+0)
Skills Athletics +5, Deception +2
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Silk rope. 1 Masterwork Musical instrument. 1 Good lock.


Social Check DCs


Alexandre Tiltathana, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'0". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and his gloved hand is found clutching a scythe. His blonde hair is drawn into a tight pony tail with a card scrunchie. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is business-like. He takes instructions and follows them to the letter. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mason work with an outfit from a few towns over. Mason work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 11 years.

Motivation: He wants to meet his childhood hero.

Ideals: Professionalism, Entrepeneur. Flaws: Insane. Bonds: Adventurer, Job. Occupation: Mason

Voice: High pitched and raspy

Attributes [hide]

Alexandre Tiltathana, Male Half-Elf Barbarian 15
Medium (5'0") Half-Elf, Chaotic Evil (CR 15)
Armor Class 11
Hit Points 166 (15d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)15 (+2) 15 (+2)10 (+0)
Skills Arcana +7, History +7
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1

Possessions: 1000 gp. Citrine (50 gp). Carnelian (50 gp). Jade (140 gp). Golden yellow topaz (1100 gp). Citrine (50 gp). Amber (140 gp). Freshwater pearl (14 gp). Rose (50 gp). Obsidian (14 gp). Lapis lazuli (14 gp). Zircon (50 gp). Blue quartz (14 gp). Carnelian (50 gp). Amethyst (140 gp). Banded agate (14 gp). Deep green spinel (140 gp). Citrine (50 gp). Chalcedony (50 gp). Chrysoberyl (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vondal Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He wears baggy yellow pantaloons and a red scarf. He has a moderate pudge and is not very fit. His golden hair is styled in orderly dreadlocks. His fierce green eyes like to dwell on things.

Personality: He is business-like. He takes instructions and follows them to the letter. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Vondal hails from a village terrorized by giants. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by giants. Vondal was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and further expansion of business

Ideals: Professionalism, Justice, Athletic. Bonds: Enemies, Job. Occupation: Map Maker

Voice: Cold and demanding tone

Attributes [hide]

Vondal Deepdelver, Male Dwarf Adept 3
Medium (4'1") Dwarf, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)14 (+2) 8 (-1)8 (-1)
Skills Arcana +4, Stealth +2
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Red-brown spinel (140 gp). Banded agate (13 gp). Coral (140 gp).


Social Check DCs

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