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Advanced [show]


Nalral Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'1" when asserting himself. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: He speaks before he thinks and is too direct. He is harsh and unforgiving.

History: Born in the north his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Impulsive, Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Marshal

Voice: Sighs a lot, exhausted

Attributes [hide]

Nalral Dankil, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 19 (+4)15 (+2) 16 (+3)12 (+1)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Terran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 110 pp.


Social Check DCs


Randal Conway, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He usually wears his green robe and has his pickaxe always slung over his shoulder. His red hair is drawn into a tight pony tail with a clover scrunchie. His eyes are blue and catlike.

Personality: He never swears and excessively uses polite adverbs when speaking. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a pair of adventurers, Randal grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Randal took refuge in the old dungeon and found the beat up pickaxe and armor he uses now. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Athletic, Optimist. Flaws: Hedonist. Bonds: Adventurer, Nature. Occupation: Cartwright

Voice: Nasally tone

Attributes [hide]

Randal Conway, Male Human Wizard 11
Medium (5'7") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 47 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)11 (+0) 8 (-1)16 (+3)
Skills Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 1100 gp. Deep blue spinel (400 gp). Brown-green garnet (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tordek Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears light armors faded through time and improper care. He has a very tight haircut. He has green eyes.

Personality: Calm and collected, he is a well trained Priest. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Priest. He now owns his own business.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Job. Occupation: Priest

Voice: Forgets to breathe while speaking

Attributes [hide]

Tordek Torunn, Male Dwarf Fighter 7
Medium (4'3") Dwarf, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 65 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)15 (+2) 17 (+3)9 (-1)
Skills Arcana +5, Intimidation +2
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Auran
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 10000 sp. Chrysoberyl (80 gp). Lapis lazuli (4 gp). Hematite (4 gp). Black pearl (500 gp).


Social Check DCs


Ohr Home, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is very fat, and dresses in red turtlenecks beneath a violet coat with grey slacks. He has red hair. He has a tattooed face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the east his family was never financially stable. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and to clean up the streets

Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Guardian. Occupation: Ploughman

Voice: Hollow voice

Attributes [hide]

Ohr Home, Male Half-Orc Cleric 6
Medium (6'7") Half-Orc, Chaotic Good (CR 6)
Armor Class 12
Hit Points 45 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)14 (+2) 13 (+1)10 (+0)
Skills Investigation +5, Stealth +5
Senses Passive Perception 11
Languages Common, Orc, Elven, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 10000 cp. Lapis lazuli (7 gp). Chrysoberyl (110 gp). Amethyst (110 gp). Rose (50 gp). 1 Minor magic item.


Social Check DCs


Pog Offund, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in an above average manner. His moppish silver hair is in a traditional bowl cut. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is happy with his job as a Healer. He turns his eye from what people do, preferring to live and let live. He has a minor phobia of water and hates getting wet.

History: He was born the only child of a wealthy merchant. His childhood dream was to be a Sailor, but he was a colossal failure. He then took over the family business and is one of the better Healer for hire.

Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and he is wracked by social anxiety

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Attractive, Immigrant, Job. Occupation: Healer

Voice: Russian accent

Attributes [hide]

Pog Offund, Male Gnome Commoner 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 27 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 18 (+4)15 (+2) 13 (+1)13 (+1)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 24000 sp. 1 Minor magic item.


Social Check DCs

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