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NPC Generator

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Advanced [show]


Ozyman Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a long, violet, dusty cloak. He keeps his blonde hair in a pixie cut. His eyes are likewise green.

Personality: He loves telling others what to do and how they should feel about things. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the south his family was never financially stable. He helped his mother out around the business and became quite the natural. He has worked as a Bather like his mother before him.

Motivation: Expand his business; and he wants to get laid

Ideals: Opinionated, Philantrophist. Bonds: Poor, Job, Has a crush. Occupation: Bather

Voice: Cold and demanding tone

Attributes [hide]

Ozyman Goldfound, Male Halfling Rogue 15
Small (3'0") Halfling, Neutral Good (CR 15)
Armor Class 15
Hit Points 92 (15d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 17 (+3)11 (+0) 13 (+1)13 (+1)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4

Possessions: 300 pp. Citrine (30 gp). Aquamarine (700 gp). Sard (30 gp). Malachite (5 gp). Golden yellow topaz (700 gp). Fiery yellow corundum (1300 gp). Smoky quartz (30 gp). Peridot (30 gp). Sardonyx (30 gp). Golden yellow topaz (700 gp). Emerald (1300 gp). Chrysoberyl (60 gp). Violet garnet (700 gp). Deep blue spinel (700 gp). Golden yellow topaz (700 gp). Red spinel (60 gp). Alexandrite (700 gp). Fiery yellow corundum (1300 gp).


Social Check DCs


Peter Marston, Male Human [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor. He carries with him a set of sais, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His auburn hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady green eyes.

Personality: He is calm most of the time but flees social interaction. He invites people to come help in his community garden.

History: Peter was born in the east. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to get laid

Ideals: Fighting, Philantrophist, Persistence. Flaws: Ugly, Shy. Occupation: Actor

Voice: Deep voice with rolling R's

Attributes [hide]

Peter Marston, Male Human Paladin 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Deception +3, History +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 130 gp.


Social Check DCs


Hirrathak Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he has a large black mantle and cape that has been intricately interwoven into his white robe. His white crest is smooth and relatively long. He is baby faced.

Personality: Hirrathak is depressed about a lot of things. He tends to be a nihilist. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barber arts, while his father instructed him in etiquette, music and courtly manner. After coming to the age of reason, Hirrathak took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Marry his sister to traveling adventurers; and retire the richest man in the west

Ideals: Entrepeneur, Gifted. Flaws: Depressed. Bonds: Rich, Family. Occupation: Barber

Voice: Scandinavian accent

Attributes [hide]

Hirrathak Mystan, Male Dragonborn Bard 7
Medium (6'5") Dragonborn, True Neutral (CR 7)
Armor Class 13
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)15 (+2) 12 (+1)12 (+1)
Skills Arcana +5, Athletics +4
Senses Passive Perception 11
Languages Common, Aquan, Giant
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Bertram Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'3" and wears suspenders and brown workpants. His shirt is grey, and he wears a heavy brown leather apron most of the time. His left hand appears badly burned and disfigured. His red hair, when down, is lengthy. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a ruthless business man, a trait he acquired from his mother.

History: He was born the only child of a wealthy merchant. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has recently gotten a pet goose that steals things from people.

Motivation: He is compelled to act according to his religious beliefs; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Criminal record, Religious. Occupation: Mayor

Voice: Jamaican accent

Attributes [hide]

Bertram Wildcloak, Male Halfling Expert 11
Small (3'3") Halfling, Chaotic Evil (CR 11)
Armor Class 15
Hit Points 59 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 15 (+2)10 (+0) 16 (+3)12 (+1)
Skills Deception +5, Medicine +7
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 3d8-1, Ranged +8 / 3d8+4, Grapple +4

Possessions: 1000 gp.


Social Check DCs


Bertram Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a blue costume with the symbols of the four houses of cards on his torso. He has moderate length red hair. He has a dull look in his blue eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. Due to his spouse's obsession with being a Body Guard they were divorced and he won custody of their son. He worked as a Engraver, and he later adopted a second son.

Motivation: He wants to meet his childhood hero; and he is being blackmailed/forced/etc and this influences his actions

Bonds: Attractive, Criminal record, Rich, Family, Adventurer. Occupation: Engraver

Voice: Whispers

Attributes [hide]

Bertram Littlefoot, Male Halfling Sorcerer 10
Small (2'10") Halfling, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 61 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)14 (+2) 18 (+4)18 (+4)
Skills Medicine +8, Survival +8
Senses Passive Perception 14
Languages Common, Halfling, Goblin, Terran
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: 1 Minor magic item.


Social Check DCs

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