Naeris Hill, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears tattered old clothes, he is not a threatening figure. He has moderate length golden hair. He wears round tiny glasses practically rammed into his face.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and he is greedy
Ideals: Joker, Philantrophist. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Architect
Voice: Italian accent
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Gnoll, Terran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. 1 Masterwork Common Melee.
Arannis Nailo, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light yellow in addition to tight pants. He has a moderate pudge and is not very fit. His moppish red hair is in a traditional bowl cut. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Assassin. He has set out to sabotage the competition.
Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day
Ideals: Gifted. Flaws: Emotional. Bonds: Job, Criminal record. Occupation: Assassin
Voice: Soft and mumbly
Attributes [hide]
Medium (4'11") Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 18 (+4) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Dwarven, Druidic, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 20000 cp.
Vondal Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a green tunic with grey highlights, and long pastel pants that bunch up around his shoes. He has a slight overbite and is overall scrawny. He has done his best to style his auburn hair to look like a famous performer. His brown eyes are passionate and lively.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is skeptical of what others tell him and is slow to trust.
History: Gifted from a young age, Vondal studied abroad. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. By chance he met his sister recently and the two have been together since.
Motivation: Doesn't want to be a Priest and was forced into it by his family; and wants to open a new tavern
Ideals: Passionate, Gifted. Flaws: Shy. Bonds: Family, Job. Occupation: Priest
Voice: Low range voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 11)
Armor Class 10
Hit Points 73 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 |
Possessions: 1300 gp. Alexandrite (1000 gp). Banded agate (14 gp). Azurite (14 gp). Sard (40 gp). 1 Minor magic item. 1 Minor magic item.
Qualen Murnig, Male Gnome [Permalink]
Personal [hide]
Description: A 3'6" southern man, he wears long strands of sapphire and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is thinning but still full. His eyes are hazel and beady.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He works hard and plays hard.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Money/treasure; and he is greedy
Ideals: Justice. Flaws: Ugly, Hedonist, Disease. Bonds: Rich. Occupation: Seamstress
Voice: High pitched and raspy
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 45 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 2 |
Possessions: 400 gp. Violet garnet (1200 gp). Golden yellow topaz (1200 gp). Banded agate (7 gp).
Harvest Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a tan shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. His long lavender fur is drawn into a two foot long braid. He has several tiny aquamarine earrings on each ear.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He is content; and he seems to be bored by most things
Flaws: Shy, Secretive, Mundane. Bonds: Rich. Occupation: Tailor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Goblin, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. Lapis lazuli (4 gp). Bloodstone (20 gp). Freshwater pearl (4 gp).
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