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NPC Generator

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Advanced [show]


Zedaar Yarjerit, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has a moderate pudge and is not very fit. His brass crest is braided into rings. His gold eyes peer out from beneath his top grey hat.

Personality: Calm and collected, he is a well trained Ruler. Flattery will make him almost putty in your hands.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He has worked as a Ruler like his mother before him.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Ugly, Selfish. Bonds: Job, Religious, Adventurer. Occupation: Ruler

Voice: Low range voice

Attributes [hide]

Zedaar Yarjerit, Male Dragonborn Barbarian 2
Medium (6'7") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 21 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 15 (+2)12 (+1) 12 (+1)13 (+1)
Skills Athletics +6, Persuasion +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Halimath Berevan, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is renowned for his bright blue suits and hats. His hair is brown, silky, and of moderate length. He is baby faced.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born blind and as such lacked many opportunities for work. His first spouse was a Sailor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. After a long history of fighting, Halimath and his spouse have recently divorced.

Motivation: An old rival family wants him found; and to reunite with his absent mother

Ideals: Athletic, Joker. Flaws: Antagonistic, Disease. Bonds: Attractive, Family. Occupation: Bookbinder

Voice: Stutters

Attributes [hide]

Halimath Berevan, Male Elf Barbarian 3
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)10 (+0) 14 (+2)11 (+0)
Skills Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Morthos Enigma, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears grey painted combat armor at almost all times. His red hair is braided into rings. His gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a criminal king-pin and mafia family After coming to the age of reason, Morthos took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption.

Ideals: Gifted. Flaws: Terse, Antagonistic. Bonds: Criminal record. Occupation: Ploughman

Voice: Aggressive tone

Attributes [hide]

Morthos Enigma, Male Tiefling Commoner 1
Medium (6'2") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)15 (+2) 11 (+0)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Abyssal, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 120 gp.


Social Check DCs


Suhnae Raethran, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he sports black clothing, slightly heavier than average wear. His black hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Gifted from a young age, Suhnae studied abroad. His childhood dream was to be a Dilettante, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: His religion dominates his actions; and further expansion of business

Ideals: Joker, Gifted. Flaws: Shy. Bonds: Job, Religious. Occupation: Carpenter

Voice: Prounounces S like Z

Attributes [hide]

Suhnae Raethran, Male Half-Elf Monk 5
Medium (5'0") Half-Elf, Neutral Good (CR 5)
Armor Class 14
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Arcana +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cockaby Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: A 3'4" northern man, he is well dressed, but even with his fine clothing he looks run-down. He wears his auburn hair down. He has a tattooed face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Cockaby was born in the north. At a young age he loved to build and create. He has had some formal writing training, and achieved minor success. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and wants to open a new tavern

Ideals: Persistence, Artistic. Flaws: Forgetful. Bonds: Job, Rich. Occupation: Barkeep

Voice: Cold and demanding tone

Attributes [hide]

Cockaby Quillsharpener, Male Gnome Sorcerer 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 26 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 600 gp. Rose (50 gp). Azurite (5 gp). Brown-green garnet (140 gp). Golden pearl (140 gp).


Social Check DCs

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