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Advanced [show]


Barakas Hurt, Male Tiefling [Permalink]

Personal [hide]

Description: This western man wears suspenders and red workpants. His shirt is pastel, and he wears a heavy red leather apron most of the time. His clothes are grease stained in places. His black hair is singed and shortened. He wears a mask on his face.

Personality: Abrasive and pushy, he has a hard time making friends. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: When he was but 4 years old his parents immigrated from the west. A few years later when the south was not economically sound they moved to his current location. After a long history of fighting, Barakas and his spouse have recently divorced.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Immigrant. Occupation: Dilettante

Voice: Switch between two voices

Attributes [hide]

Barakas Hurt, Male Tiefling Aristocrat 6
Medium (5'5") Tiefling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)19 (+4) 10 (+0)15 (+2)
Skills Religion +7, Survival +3
Senses Passive Perception 10
Languages Common, Draconic, Undercommon, Auran, Ignan
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 7000 sp.


Social Check DCs


Gunter Sheldon, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He carries a battered shield and tarnished axe as well. His hair, while still mostly golden, has prominent grey streaks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is irascible and easily irritated. He has a small toy that he constantly fidgets with.

History: He got into the Glassblower business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. After a long history of fighting, Gunter and his spouse have recently divorced.

Motivation: Sabotage a competitor; and to be a crown-heir again

Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Job. Occupation: Glassblower

Voice: Scottish accent

Attributes [hide]

Gunter Sheldon, Male Human Ranger 1
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)12 (+1) 16 (+3)12 (+1)
Skills Nature +3, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 150 gp.


Social Check DCs


Kothûg Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. He is physically well-built. He has no hair. His eyes are likewise amber.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A true patriot, Kothûg would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a criminal king-pin and mafia family His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Flaws: Ugly, Selfish. Bonds: Military, Criminal record, Enemies. Occupation: Roofer

Voice: German accent

Attributes [hide]

Kothûg Mitchell, Male Half-Orc Warrior 11
Medium (6'3") Half-Orc, Lawful Evil (CR 11)
Armor Class 11
Hit Points 62 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 12 (+1)8 (-1)
Skills Athletics +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +5

Possessions: Smoky quartz (80 gp). Hematite (16 gp). Blue quartz (16 gp). Tiger eye turquoise (16 gp). White opal (600 gp). Jet (140 gp). Sardonyx (80 gp). Rhodochrosite (16 gp). Red-brown spinel (140 gp). Chrysoprase (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Wrenn Folkor, Male Gnome [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His golden hair is knotted and matted. He wears a mask on his face.

Personality: His tongue was cut out and he uses sign language. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born the only child of a wealthy merchant. Cursed with a spirit at a very young age, Wrenn has worked very hard to control his curse. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Optimist, Entrepeneur. Flaws: Disease. Bonds: In love, Immigrant. Occupation: Mayor

Voice: Breathy voice

Attributes [hide]

Wrenn Folkor, Male Gnome Rogue 3
Small (3'5") Gnome, Neutral Good (CR 3)
Armor Class 14
Hit Points 29 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 19 (+4)13 (+1) 12 (+1)14 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Jet (90 gp). Tiger eye turquoise (6 gp). 1 Half-Plate. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Amûg Wentworth, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long silver hair reaches down to his waist. He wears a mask on his face.

Personality: He is very quiet and rarely speaks above a whisper. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barkeep arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Barkeep

Voice: German accent

Attributes [hide]

Amûg Wentworth, Male Half-Orc Ranger 6
Medium (6'7") Half-Orc, True Neutral (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 13 (+1)12 (+1) 12 (+1)9 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 900 gp.


Social Check DCs

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