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NPC Generator

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Advanced [show]


Zâthra Bradshaw, Male Half-Orc [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a pastel cloak and cross-gartered black stockings. His feathered hat is riddled with cuts and holes. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is an amazing painter.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Zâthra abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Religious, Adventurer. Occupation: Bather

Voice: Scandinavian accent

Attributes [hide]

Zâthra Bradshaw, Male Half-Orc Commoner 7
Medium (6'7") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 11 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)11 (+0) 13 (+1)15 (+2)
Skills Athletics +6, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4

Possessions: 1100 gp. 1 Minor magic item.


Social Check DCs


Nykkan Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a perfectly clean shirt and pair of pants. He sports a flattop crest cut. His gold eyes have a joyful gleam in them most of the time.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nykkan is combative with any and all who dare try his patience in the slightest.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Justice. Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Bounty Hunter

Voice: Smooth and feminine

Attributes [hide]

Nykkan Bhenkumbyrznaax, Male Dragonborn Monk 17
Medium (6'4") Dragonborn, Neutral Good (CR 17)
Armor Class 11
Hit Points 68 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)11 (+0) 14 (+2)12 (+1)
Skills Deception +7, Religion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2

Possessions: 12000 gp. Deep green spinel (40 gp). Pink pearl (40 gp). Deep blue spinel (800 gp). Bloodstone (40 gp). Malachite (14 gp). Hematite (14 gp). Smoky quartz (40 gp). Amethyst (40 gp). Blue diamond (6000 gp). Jade (40 gp). Moss agate (14 gp). Tourmaline (40 gp). Fire opal (500 gp). Eye agate (14 gp). Deep green spinel (40 gp).


Social Check DCs


Fonkin Welber, Male Gnome [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears green leather gloves, a green jacket, and tight pants. His whole body is exceptionally muscular. His brown hair has been sun bleached extensively. His thin eyebrows rest above his beady green eyes.

Personality: He acts crazy and hedonistic. He is a ruthless business man, a trait he acquired from his mother.

History: Born in the south to a Mortician, Fonkin learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and balancing his hectic life and new mortician responsibilities is difficult

Ideals: Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Immigrant, Job. Occupation: Mortician

Voice: Rhymes sentences (sorry)

Attributes [hide]

Fonkin Welber, Male Gnome Commoner 9
Small (3'2") Gnome, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 51 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)15 (+2) 13 (+1)12 (+1)
Skills Acrobatics +4
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Aquan
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4

Possessions: 500 gp. Alexandrite (400 gp). Red garnet (110 gp). Aquamarine (400 gp).


Social Check DCs


Gilthur Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an entirely black suit with white socks and a vest with buckled shoes. He has a slight overbite and is overall scrawny. His auburn hair is lengthy and is close to two feet long. His eyes are likewise green.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He always tries to repair and not replace. It was this mentality that drove him into the Sellsword business.

History: He was born in the north. Cursed with vampirism at a very young age, Gilthur has worked very hard to control his curse. Recently he has begun working with bootleggers and crooks.

Motivation: He'd like to take his coworkers down a peg; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Persistence. Flaws: Disease. Bonds: Criminal record, Immigrant, Job. Occupation: Sellsword

Voice: Creaky witch voice

Attributes [hide]

Gilthur Glanhig, Male Dwarf Cleric 7
Medium (4'1") Dwarf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 66 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 18 (+4)13 (+1) 13 (+1)11 (+0)
Skills Deception +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 400 gp. Red-brown spinel (70 gp). Hematite (14 gp).


Social Check DCs


Boddynock Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His golden hair is heavily combed to the right. His eyes are likewise green.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Boddynock took refuge in the ruined castle and found the beat up falchion and armor he uses now. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: His religion dominates his actions; and he uses money and sex appeal to get what he needs

Flaws: Antagonistic. Bonds: Attractive, Religious, Rich, Nature. Occupation: Beggar

Voice: Gruff and masculine

Attributes [hide]

Boddynock Lingenhall, Male Gnome Rogue 11
Small (3'4") Gnome, Lawful Neutral (CR 11)
Armor Class 14
Hit Points 73 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 17 (+3)15 (+2) 14 (+2)12 (+1)
Skills Athletics +2, Intimidation +5
Senses Passive Perception 12
Languages Common, Gnome, Auran, Orc
Attacks Melee +2 / 3d8-2, Ranged +7 / 3d8+3, Grapple +5

Possessions: 140 pp. A necklace of small pink pearls (6000 gp). A roughly beaten golden orb (160 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Cloth of gold vestments (160 gp). Large well-done wool tapestry (300 gp).


Social Check DCs

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