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Advanced [show]


Lone Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His fur is brown and curly. His eyes are green.

Personality: He is happy with his job as a Carter. He turns his eye from what people do, preferring to live and let live. He believes the world needs to unite to get rid of gnolls once and for all.

History: Born in the east to a Carter, Lone learned a great deal about his mother's area of expertise. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his old friends; and revenge

Bonds: Job, Enemies, Debt, Family, Adventurer. Occupation: Carter

Voice: Soft and mumbly

Attributes [hide]

Lone Thunder, Male Tabaxi Fighter 10
Medium (6'1") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 73 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)12 (+1) 16 (+3)13 (+1)
Skills Investigation +5, Medicine +7
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 12000 sp. Banded agate (10 gp). Freshwater pearl (10 gp). Deep blue spinel (500 gp). Blue quartz (10 gp). Amethyst (130 gp). White opal (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Art Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. His red fur has been sun bleached extensively. His hazel eyes lackadaisically let the world flow into them.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He works hard and plays hard.

History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is content; and to end his boredom

Flaws: Mundane, Hedonist, Disease. Bonds: Poor, Nature. Occupation: Sculptor

Voice: Soft and mumbly

Attributes [hide]

Art Of Wine, Male Tabaxi Cleric 2
Medium (5'1") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 16 (+3)14 (+2) 10 (+0)14 (+2)
Skills Athletics +1, Intimidation +4
Senses Passive Perception 10
Languages Common, Giant, Ignan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 400 sp. White pearl (140 gp). Pink pearl (140 gp). 1 Chain shirt.


Social Check DCs


Boddynock Welber, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is dark but he possesses many grey ritualistic tattoos. He is wearing colorful clothing, dressed as a Herbalist. He has moderate length red hair. His brown eyes peer out from beneath his Stetson green hat.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his father's forge. He now owns his own business.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Bonds: Attractive, Slave, Job, Debt. Occupation: Herbalist

Voice: Uses sign language

Attributes [hide]

Boddynock Welber, Male Gnome Fighter 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 30 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)12 (+1) 15 (+2)13 (+1)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. 1 Masterwork Common Melee.


Social Check DCs


Reynard Kensley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tattered old clothes. His auburn hair is drawn into a tight pony tail with a clover scrunchie. His hazel eyes dart from person to person.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also has developed a complete distrust of the Barber profession.

History: He was born on a small isolated farm. Like his father and his sister before him, after school he went straight into learning to become a Stylist. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Further expansion of business.

Flaws: Ugly, Shy. Bonds: Poor, Job, Nature. Occupation: Stylist

Voice: Can't modulate volume

Attributes [hide]

Reynard Kensley, Male Human Aristocrat 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)17 (+3) 12 (+1)13 (+1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Sylvan, Undercommon, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 60 gp.


Social Check DCs


Alberich Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears a lot of dark rich colors, with gold accents and is in decent physical shape. His blonde hair is lengthy and is close to two feet long. He has a dull look in his hazel eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: The child of a Interpreter, who enjoyed hunting, Alberich was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted, Fighting. Bonds: Attractive, Nature, Rich. Occupation: Performer

Voice: Raspy

Attributes [hide]

Alberich Trueblood, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 29 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)13 (+1) 13 (+1)10 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +2

Possessions: 320 gp.


Social Check DCs

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