Aerdeth Goltorah, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he dresses well, wearing white shirts, loose pants, and blazers most of the time. He wears his red hair up in a very large beehive style do. He wears crescent spectacles with a black brim.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He plays an instrument quite well.
History: Sold as a small child to a wizard, Aerdeth was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. There was a wharf not far from home where he often wandered off to fish. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Artistic. Bonds: Attractive, Job, Mentor, Nature. Occupation: Fletcher
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 13)
Armor Class 14
Hit Points 18 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 8 (-1) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2000 gp. Fire opal pendant on a fine gold chain (1400 gp). Fire opal pendant on a fine gold chain (1400 gp). Embroidered and bejeweled glove (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Solid gold idol (900 gp). Large well-done wool tapestry (400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Carved bone or ivory statuette (30 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item.
Aura Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he is well dressed, constantly wearing a brown suit, green shirt, and blue tie. He wears a broad hat to cover his moderate length white fur. His face is scarred and worn.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born into a rich family. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Doesn't want to be a Marshal and was forced into it by his family; and he has money and likes to spend it
Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Rich, Family. Occupation: Marshal
Voice: Farmer accent
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Good (CR 11)
Armor Class 12
Hit Points 39 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Druidic
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 380 pp. A miniature golden chest with tiny emeralds lining the top (130 gp). Old masterpiece painting (1400 gp). Silver comb with moonstones (200 gp).
Cloak Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is generally well dressed albeit a few years behind the times. His beige fur is thinning but still full. He tend to wears goggles to shield his eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to fit into much smaller and tighter spaces than normal.
History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted martial powers by his dying brother.
Motivation: To end his boredom; and he is content
Ideals: Athletic, Gifted. Flaws: Mundane, Disease. Bonds: Attractive. Occupation: Miner
Voice: Whispers
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 97 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
Possessions: 800 pp. Freshwater pearl (4 gp). Carnelian (40 gp). Deep blue spinel (1300 gp). Onyx (40 gp). Black opal (1100 gp). Bloodstone (40 gp). Rose (40 gp). Rose (40 gp). Moonstone (40 gp). Hematite (4 gp). Zircon (40 gp). 1 Minor magic item.
Azgrom Blakely, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His brown hair is kept up in a ponytail inside a feathered hat. He wears a mask on his face.
Personality: He has always had a great fascination with Half-Orc culture. He always tries to repair and not replace. It was this mentality that drove him into the Apothecary business.
History: From birth he was tutored by a cruel and relentless mentor. In his 14th year, his parents were killed by a dire rats raid, leaving Azgrom alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Azgrom was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Marry his sister to traveling adventurers; and revenge
Ideals: Persistence. Flaws: Racist. Bonds: Mentor, Enemies, Family. Occupation: Apothecary
Voice: Stutters
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 47 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 18 (+4) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
Possessions: 50000 cp. 1 Minor magic item.
Oriax Belief, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a tight fitting red shirt and pants, and is pretty ugly. His long chestnut hair is drawn into a two foot long braid. He has gleaming, smiling gold eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He works hard and plays hard.
History: He was born at the edge of vast island. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants him found; and marry his sister to traveling adventurers
Flaws: Ugly, Shy, Hedonist. Bonds: Nature, Family. Occupation: Scribe
Voice: Spanish accent
Attributes [hide]
Medium (6'8") Tiefling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 29 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Draconic, Auran, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Blue sapphire (500 gp). Golden yellow topaz (800 gp). Golden yellow topaz (800 gp). Azurite (7 gp).
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Their contribution stands as a beacon of hope for all adventurers!
