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Advanced [show]


Gunter Langdon, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His auburn hair is knotted and matted. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Gunter wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Baker arts, while his mother instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Baker soon after.

Motivation: He has money and likes to spend it; and balancing his hectic life and new baker responsibilities is difficult

Ideals: Disciplined. Flaws: Addict. Bonds: Attractive, Job, Rich. Occupation: Baker

Voice: Strong lisp

Attributes [hide]

Gunter Langdon, Male Human Wizard 8
Medium (6'4") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 14 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)13 (+1) 17 (+3)15 (+2)
Skills Performance +5, Religion +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 500 gp.


Social Check DCs


Beast Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a black armored body suit, with a simple white line shooting up and back down, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'10" when asserting himself. His brown fur is matted, messy, and big. He wears large thick round spectacles.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Beast was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Someone believes him a fraud.

Flaws: Ugly, Antagonistic. Bonds: Enemies, Poor. Occupation: Gardener

Voice: High pitched, excited

Attributes [hide]

Beast Of Winter, Male Tabaxi Monk 7
Medium (6'10") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Insight +4, Nature +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 40 pp. Alexandrite (1500 gp). Violet garnet (1500 gp). Blue quartz (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Khrosh Stansfield, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears a violet shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His left leg appears badly burned and disfigured. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise hazel.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is harsh and unforgiving.

History: He was born several months after his father was called into army service. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Khrosh took refuge in the large cave and found the beat up bow and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and revenge

Flaws: Antagonistic. Bonds: Enemies, Military, Nature. Occupation: Courier

Voice: Speaks with a cold

Attributes [hide]

Khrosh Stansfield, Male Half-Orc Bard 7
Medium (6'2") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 11 (+0)7 (-2) 14 (+2)11 (+0)
Skills Perception +5, Religion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. Eyepatch with mock eye of sapphire and moonstone (2400 gp). Old masterpiece painting (2400 gp). Old masterpiece painting (2400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cockaby Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His moppish golden hair is in a traditional bowl cut. His eyes, though not visible through his cowl, are amber.

Personality: He is irascible and easily irritated. He works hard and plays hard.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Herbalist arts, while his mother instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Herbalist. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and he uses money and sex appeal to get what he needs

Flaws: Antagonistic, Hedonist. Bonds: Rich, Attractive, Job. Occupation: Herbalist

Voice: Posh accent

Attributes [hide]

Cockaby Albaratie, Male Gnome Ranger 1
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 13 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 20 (+5)17 (+3) 10 (+0)10 (+0)
Skills Nature +5, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Elven, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Jet (160 gp).


Social Check DCs


Bulzo Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and green, and wears rings and necklaces with large, colorful gems, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'3" when asserting himself. His golden hair is cut short with large spiked bangs in the front. He has brown eyes.

Personality: He loves telling others what to do and how they should feel about things. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born into a rich family. Brilliant and gifted he never wanted to apply himself. He hasn't been sleeping well lately.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many giants want him driven away

Ideals: Opinionated, Philantrophist, Gifted. Flaws: Insomniac. Bonds: Rich, Enemies. Occupation: Assassin

Voice: Pronounces difficult words wrong

Attributes [hide]

Bulzo Hogcollar, Male Halfling Commoner 3
Small (3'3") Halfling, Chaotic Good (CR 3)
Armor Class 14
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)11 (+0) 14 (+2)15 (+2)
Skills Deception +4, Investigation +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1900 sp.


Social Check DCs

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