Bulzo Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, constantly wearing a blue suit, grey shirt, and green tie. His golden hair is heavily combed to the right. He has a tattooed face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a font of random trivia from the lore and stories he has discovered
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Bulzo reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.
Motivation: He wants nothing more than to rejoin the army; and money/treasure
Ideals: Logical. Flaws: Insomniac. Bonds: Rich, Military. Occupation: Bowyer
Voice: Voice breaks
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 27 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Terran, Goblin
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 5 | 3 | 0 | 0 | 0 |
Possessions: 1000 gp. Carnelian (50 gp). Obsidian (11 gp).
Namfoodle Pingun, Male Gnome [Permalink]
Personal [hide]
Description: 3'5" and muscular, this northern man wears a well pressed and immaculate suit (or dress). He is bald on top and has large black tufts of hair around his ears. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of a Jeweler, who enjoyed hunting, Namfoodle was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Namfoodle took refuge in the large cave and found the beat up scimitar and armor he uses now. He hasn't been sleeping well lately.
Motivation: Wants to work out more often; and to get a good night's sleep
Ideals: Athletic, Fighting. Flaws: Ugly, Insomniac. Bonds: Nature. Occupation: Merchant
Voice: Spits and sputters
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 19 (+4) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp.
Elaim Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he prefers to wear tan clothing when he does not wear armor. He has moderate length black hair. He wears crescent spectacles with a black brim.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Elaim enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised in a island tribe. There was a wharf not far from home where he often wandered off to fish. He now mingles about in high society.
Motivation: He wants to get laid; and he has a crush on the local cook
Flaws: Depressed, Hedonist. Bonds: Nature, Rich, Has a crush. Occupation: Sculptor
Voice: Scratchy, weak
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 17 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 20 (+5) | 8 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 80 gp.
Barendd Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears professional attire. He has dyed his greying white hair a little too much giving a sharp white color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Prone to second guessing himself, he comes off as nervous. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. His first spouse was a Guard, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has never given up on his writing dream.
Motivation: An old rival family wants him found; and he is not mentally stable, and does not behave rationally
Ideals: Artistic. Flaws: Insane, Shy. Bonds: Attractive, Family. Occupation: Bather
Voice: Creaky witch voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Aquan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 330 gp.
Heward Clayden, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'6". He wears a black vest and prefers violet and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, and his gloved hand is found clutching a kukri. His hair is red and curly. His eyes are brown and he is always smoking a pipe.
Personality: This man loves poetry and to teach people poetry more than just about anything. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure.
Ideals: Artistic, Optimist, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Mortician
Voice: Old thin voice
Attributes [hide]
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 160 gp.
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