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NPC Generator

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Advanced [show]


Arumawann Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his black hair up. His gray eyes have a joyful gleam in them most of the time.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He does not believe in violence as a means to an end. He is a dedicated Locksmith but believes his peers are too gung-ho.

History: He is the product a well kept family trust fund and as such has never really known need. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A strong sense of loyalty to Gnomish people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Pacifist. Flaws: Racist. Bonds: Rich. Occupation: Locksmith

Voice: Whispers

Attributes [hide]

Arumawann Wildwander, Male Gnome Wizard 6
Small (3'4") Gnome, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 10 (+0)12 (+1)
Skills Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 3000 sp.


Social Check DCs


Zepar Tragedy, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has no hair. He wears large thick round spectacles.

Personality: Abrasive and pushy, he has a hard time making friends. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Born in a small village he learned the ways of the warrior from his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Zepar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes him a fraud

Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Assassin

Voice: Strong lisp

Attributes [hide]

Zepar Tragedy, Male Tiefling Warlock 2
Medium (5'0") Tiefling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)17 (+3) 13 (+1)11 (+0)
Skills Acrobatics +5, Performance +2
Senses Passive Perception 11
Languages Common, Orc, Halfling, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322000000

Possessions: 2 Alchemist’s fire.


Social Check DCs


Ûgakûga Rutland, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his auburn hair up in a very large beehive style do. His eyes are likewise brown. His teeth are white and perfect.

Personality: He has always had a great fascination with Half-Orc culture. He would rather hide behind his crafts than deal with other people.

History: Ûgakûga was born with his mother's beautiful face. After coming to the age of reason, Ûgakûga took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A strong sense of loyalty to Half-Orc people; and sabotage a competitor

Ideals: Artistic, Gifted. Flaws: Racist, Shy. Bonds: Attractive, Job. Occupation: Merchant

Voice: American accent

Attributes [hide]

Ûgakûga Rutland, Male Half-Orc Aristocrat 15
Medium (6'2") Half-Orc, Lawful Evil (CR 15)
Armor Class 12
Hit Points 66 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)14 (+2) 15 (+2)12 (+1)
Skills Deception +6, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Orc, Draconic, Auran
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2

Possessions: 3000 gp. 1 Medium magic item.


Social Check DCs


Korfel Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in earthy colors with a violet and blue handkerchief worn on his right side. He has moderate length golden hair. His ears are large.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in the west his family was never financially stable. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Racist. Bonds: Adventurer, Poor. Occupation: Jeweler

Voice: Laughs frequently while speaking

Attributes [hide]

Korfel Wasanthi, Male Elf Sorcerer 3
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)14 (+2) 10 (+0)14 (+2)
Skills Athletics +3, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 2000 cp. Blue quartz (16 gp). Malachite (16 gp). White pearl (70 gp). 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Shump Wentworth, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a violet coat over a black low-cut shirt, and a deerstalker hat upon his head. His hair is always cut to a buzz. His fierce brown eyes like to dwell on things.

Personality: His tongue was cut out and he uses sign language. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: The child of a Laborer, who enjoyed hunting, Shump was taken on many hunting expeditions. A freak accident while working with his Laborer father left him crippled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Entrepeneur. Flaws: Disease. Bonds: Nature, Job. Occupation: Slave Trader

Voice: Excited and jittery

Attributes [hide]

Shump Wentworth, Male Half-Orc Barbarian 7
Medium (5'6") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 80 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 18 (+4)13 (+1) 11 (+0)11 (+0)
Skills Athletics +7, Nature +4
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: Freshwater pearl (10 gp). Carnelian (20 gp). Chrysoprase (20 gp).


Social Check DCs

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