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Advanced [show]


Dabbledob Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a black vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his black boots flare out at the collars. He has a penchant for wearing a ring with an oversized emerald on his right hand. His hair is silver and very short. He wears a mask on his face.

Personality: He snorts whenever he laughs or is feeling confident. He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: He was born in the west. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A strong sense of loyalty to Gnomish people; and he is a bit of a kleptomaniac

Flaws: Racist. Bonds: Rich, Enemies, Immigrant, Criminal record. Occupation: Adventurer

Voice: Speaks with squeezed throat

Attributes [hide]

Dabbledob Nopenstallen, Male Gnome Druid 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 10
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 20 (+5)12 (+1) 18 (+4)13 (+1)
Skills Religion +3, Sleight of Hand +1
Senses Passive Perception 14
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 70 pp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Broce Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a fancy white suit. He has wavy blonde hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He also has developed a complete distrust of the Assassin profession.

History: He was born on a small isolated farm. Broce liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Days after completing his studies, news broke out that his hometown was attacked by goblins. Broce was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: Wants to raise his children well; and wants to open a new tavern

Flaws: Shy. Bonds: Attractive, Job, Nature, Enemies, Family. Occupation: Doctor

Voice: Jamaican accent

Attributes [hide]

Broce Oomtrowl, Male Gnome Expert 5
Small (3'6") Gnome, True Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)17 (+3) 15 (+2)15 (+2)
Skills History +6, Religion +6
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Undercommon, Auran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: Blue star sapphire (500 gp). Rhodochrosite (5 gp). Onyx (40 gp). Alexandrite (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Barton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He typically wears green cloth garments or leather armor. His white hair is cut short. His hazel eyes peer out from beneath his top green hat.

Personality: He exudes charisma. He is a tour de force of persuasion. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He comes from a rich northern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it; and to unite with his brother

Ideals: Philantrophist. Bonds: Attractive, Rich, Family. Occupation: Dyer

Voice: Soft and mumbly

Attributes [hide]

Richard Barton, Male Human Wizard 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)14 (+2) 9 (-1)10 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 9
Languages Common, Halfling, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 gp. Old masterpiece painting (900 gp). Gold and topaz bottle stopper cork (300 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Riardon Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time, and carries daggers. His tied-back hair is golden. He has amber eyes and a green hat with a black feather.

Personality: He has always had a great fascination with Elven culture. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: A powerful slaver made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Elven compassion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Racist. Bonds: Attractive, Mentor. Occupation: Jeweler

Voice: Mumbles to self between sentences

Attributes [hide]

Riardon Ethanasath, Male Elf Expert 7
Medium (4'10") Elf, Neutral Evil (CR 7)
Armor Class 13
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)13 (+1) 14 (+2)12 (+1)
Skills Arcana +4, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Einkil Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a simple brown robe with tan stripes complete with hood. He carries with him a set of rapiers, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His red hair is still thick. His face is scarred and worn.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His druidic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Einkil Fireforge, Male Dwarf Adept 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)13 (+1) 13 (+1)12 (+1)
Skills Medicine +3, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 200 gp. Large well-done wool tapestry (500 gp). 1 Half-Plate.


Social Check DCs

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