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Advanced [show]


Hamil Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His brown hair is long and unkept. His hazel eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He became a Fisher soon after.

Motivation: He is wracked by social anxiety; and to be a shoemaker again

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Poor, Nature, Job. Occupation: Fisher

Voice: Scottish accent

Attributes [hide]

Hamil Underbough, Male Halfling Monk 14
Small (3'0") Halfling, Neutral Evil (CR 14)
Armor Class 13
Hit Points 70 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)13 (+1) 13 (+1)16 (+3)
Skills Deception +8, Performance +8
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2

Possessions: 2000 gp. Large well-done wool tapestry (500 gp). Fire opal pendant on a fine gold chain (900 gp). Gold and topaz bottle stopper cork (900 gp). Silver comb with moonstones (600 gp). Fire opal pendant on a fine gold chain (900 gp). Gold music box (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Az-Adar Vance, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is styled in orderly dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Orc in existence. He invites people to come help in his community garden.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has never given up on his painting dream.

Motivation: He has decided he is irredeemable; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Justice, Philantrophist, Artistic. Flaws: PTSD. Bonds: Attractive. Occupation: Priest

Voice: Spanish accent

Attributes [hide]

Az-Adar Vance, Male Half-Orc Adept 7
Medium (5'5") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)10 (+0) 15 (+2)12 (+1)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: Hematite (9 gp). Pink pearl (120 gp). Black opal (700 gp). Banded agate (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Dudley, Male Human [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is muscular with a powerful set of arms. He sports a long chestnut beard, and similarly colored long hair. He wears large thick round spectacles.

Personality: He likes to make people angry or surprised. He is able to make almost anything out of random pieces of junk.

History: He was born to loving parents in a slum to the north. His parents enrolled him in a Cleric school at a young age so that he could practice his necromantic talents. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Seeks redemption; and to share knowledge with the world

Ideals: Entrepeneur, Gifted, Logical. Flaws: Antagonistic. Bonds: Poor. Occupation: Jeweler

Voice: Prounounces S like Z

Attributes [hide]

Gerard Dudley, Male Human Cleric 11
Medium (6'0") Human, True Neutral (CR 11)
Armor Class 14
Hit Points 76 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 15 (+2)13 (+1) 11 (+0)11 (+0)
Skills Insight +4, Investigation +5
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 1900 gp. 1 Minor magic item.


Social Check DCs


Senteq Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down. He has a penchant for wearing a ring with an oversized amethyst on his right hand. His hair is long and brown with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Gifted, Logical. Flaws: Addict, Mundane. Bonds: Rich. Occupation: Bricklayer

Voice: Irish accent

Attributes [hide]

Senteq Daergel, Male Gnome Adept 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 35 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 19 (+4)13 (+1) 13 (+1)18 (+4)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


William Bradly, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'2" and dresses in collared shirts and wears a proper scarf over his head. His long chestnut hair is drawn into a two foot long braid. His hazel eyes peer out from beneath his deerstalker tan hat.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is afraid of women and trembles around them

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has had some formal singing training, and achieved minor success. Now he works as a singing tutor during his time off.

Motivation: He's repulsed by the PC; and to share knowledge with the world

Ideals: Philantrophist, Artistic, Logical. Flaws: Antagonistic, Shy. Occupation: Merchant

Voice: Soothing and warm

Attributes [hide]

William Bradly, Male Human Commoner 4
Medium (5'2") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 16 (+3)14 (+2) 15 (+2)15 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4

Possessions: 200 gp. Red-brown spinel (60 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs

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