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NPC Generator

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Advanced [show]


Cockaby Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a fancy yellow suit, and sports empty pouches on his belt. He has moderate length chestnut hair. His violet eyes are slightly larger than normal.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. A friendly and beautiful Gnome, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Born in the east his family was never financially stable. His childhood dream was to be a Tailor, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: He would like to get married and retire; and expand his business

Flaws: Shy. Bonds: Attractive, Poor, Job, Has a crush. Occupation: Server

Voice: Irish accent

Attributes [hide]

Cockaby Sympony, Male Gnome Fighter 2
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)12 (+1) 11 (+0)15 (+2)
Skills Perception +2, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 340 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trey Jacobs, Male Human [Permalink]

Personal [hide]

Description: He typically wears green cloth garments or leather armor. He has a slight overbite and is overall scrawny. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born the only child of a wealthy merchant. His homeland was ravaged by war and he spent much of his life rebuilding it. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants to get laid; and retire the richest man in the west

Ideals: Philantrophist, Entrepeneur. Flaws: PTSD. Bonds: Attractive. Occupation: Ploughman

Voice: Nasally tone

Attributes [hide]

Trey Jacobs, Male Human Adept 11
Medium (5'1") Human, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 58 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)16 (+3) 15 (+2)14 (+2)
Skills Deception +6, History +7
Senses Passive Perception 12
Languages Common, Sylvan, Orc, Auran
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 350 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a worn and beaten armor. He wears his auburn hair up in a very large beehive style do. He has a dull look in his amber eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: Bertram hails from a village terrorized by dire rats. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since lost track of the people in his past.

Motivation: Many dire rats want him driven away.

Flaws: Emotional. Bonds: Attractive, Family, Enemies, Military. Occupation: Knight

Voice: Pirate accent

Attributes [hide]

Bertram Jamjar, Male Halfling Bard 12
Small (3'0") Halfling, Lawful Good (CR 12)
Armor Class 14
Hit Points 72 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)13 (+1) 14 (+2)13 (+1)
Skills Acrobatics +7, Medicine +6
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 2000 gp. Rich purple corundum (1600 gp). Malachite (7 gp). Coral (40 gp). Black pearl (600 gp). Malachite (7 gp). Aquamarine (600 gp). Alexandrite (600 gp). Violet garnet (600 gp). Amethyst (40 gp). Zircon (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Resh Compton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a grey shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them, and he perpetually has his ceremonial dagger ready. His brown hair is heavily combed to the left. He has green eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a criminal king-pin and mafia family When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Resh took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. Recently he has begun working with bootleggers and crooks.

Motivation: To share knowledge with the world.

Ideals: Fighting, Philantrophist, Logical. Bonds: Criminal record, Nature. Occupation: Farmer

Voice: Raspy

Attributes [hide]

Resh Compton, Male Half-Orc Warrior 2
Medium (5'0") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)11 (+0) 16 (+3)13 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 300 sp. 4 Antitoxin.


Social Check DCs


Harbek Trollbleeder, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Athletic. Flaws: Insane, Depressed. Bonds: Job. Occupation: Barkeep

Voice: Indian accent

Attributes [hide]

Harbek Trollbleeder, Male Dwarf Sorcerer 10
Medium (4'1") Dwarf, True Neutral (CR 10)
Armor Class 13
Hit Points 34 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)12 (+1) 12 (+1)14 (+2)
Skills Animal Handling +5, History +5
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 12000 sp. Brass mug with jade inlays (200 gp). Gold music box (3000 gp). Large well-done wool tapestry (200 gp). Solid gold idol (1200 gp). Old masterpiece painting (500 gp).


Social Check DCs

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