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NPC Generator

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Advanced [show]


Zook Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who has a large blue mantle and cape that has been intricately interwoven into his brown robe. He has moderate length blonde hair. His eyes are a pleasant amber.

Personality: Calm and collected, he is a well trained Barber. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a poor family in the city he treasured whatever gifts he got. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has set out to sabotage the competition.

Motivation: An old rival family wants him found; and a rival would like him out of the picture

Bonds: Job, Enemies, Poor, Criminal record, Family. Occupation: Barber

Voice: Pirate accent

Attributes [hide]

Zook Nackle, Male Gnome Aristocrat 5
Small (3'7") Gnome, Neutral Evil (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)15 (+2) 10 (+0)9 (-1)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Gnome, Auran, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Bertram Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a faded coat and loose pants complete with feathered hat. He is muscular with a powerful set of arms. His auburn hair is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the south his family was never financially stable. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hasn't been sleeping well lately.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted, Joker. Flaws: Insomniac. Bonds: Poor, Military. Occupation: Sellsword

Voice: Uses sign language

Attributes [hide]

Bertram Strongbones, Male Halfling Aristocrat 6
Small (2'11") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 36 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)10 (+0) 14 (+2)9 (-1)
Skills Nature +3, Religion +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 40000 cp.


Social Check DCs


Vondal Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He prefers to wear flannel. Beneath his clothing is a huge mess of scar tissue. He has shaved his head bald. His green eyes have a joyful gleam in them most of the time.

Personality: Always inclined to offer people food he seems plenty friendly. He uses divination through singing.

History: From birth he was tutored by a cruel and relentless mentor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new barkeep responsibilities is difficult

Ideals: Philantrophist, Gifted. Bonds: Slave, Mentor, Job. Occupation: Barkeep

Voice: Nasally tone

Attributes [hide]

Vondal Torunn, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 19 (+4)14 (+2) 12 (+1)8 (-1)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 110 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


River Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears red leather gloves, a red jacket, and tight pants. His cinnamon fur is slicked back into a classic pompadour. His copper eyes are slightly larger than normal.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Gifted from a young age, River studied abroad. Through the years after River was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. River's father didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Gardener for the past few years.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and balancing his hectic life and new gardener responsibilities is difficult

Ideals: Gifted. Flaws: Insane, Antagonistic, Greedy. Bonds: Job. Occupation: Gardener

Voice: Cold and demanding tone

Attributes [hide]

River Running, Male Tabaxi Cleric 6
Medium (5'7") Tabaxi, Chaotic Good (CR 6)
Armor Class 14
Hit Points 28 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 9 (-1)9 (-1) 17 (+3)15 (+2)
Skills Deception +5, Stealth +7
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Keth Halsey, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is blonde, silky, and of moderate length. His gray eyes lackadaisically let the world flow into them.

Personality: His tongue was cut out and he uses sign language. He is lazy, self-centered, vain, and jealous.

History: Keth was born the youngest of three triplets. A freak accident while working with his Sellsword mother left him crippled. He has been saving his money to try and buy his brother's freedom.

Motivation: To unite with his brother; and marry his brother to traveling adventurers

Flaws: Disease, Selfish. Bonds: Poor, Attractive, Family. Occupation: Miner

Voice: Puts emphasis on the wrong words

Attributes [hide]

Keth Halsey, Male Half-Orc Adept 7
Medium (5'3") Half-Orc, True Neutral (CR 7)
Armor Class 13
Hit Points 49 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)12 (+1) 18 (+4)6 (-2)
Skills Athletics +5, Deception +1
Senses Passive Perception 14
Languages Common, Orc, Terran
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332000

Possessions: 11000 sp.


Social Check DCs

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