Randal Amastacia, Male Half-Elf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears just a grey suit. His whole body is exceptionally muscular. His hair is short and brown. He has violet eyes and a grey hat with a blue feather.
Personality: He never swears and excessively uses polite adverbs when speaking. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born the only child of a wealthy merchant. He was taken from his home at a very young age. Since then, he has sought to make the best of life.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Optimist, Entrepeneur. Flaws: Shy. Bonds: Immigrant, Slave. Occupation: Barrister
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 150 gp. Silver chalice with lapis lazuli gems (160 gp).
Tod Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has shaved his head bald. He wears crescent spectacles with a black brim.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born in a small village he learned the ways of the warrior from his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tod fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs
Ideals: Athletic, Disciplined, Fighting. Bonds: Religious. Occupation: Animal Trainer
Voice: Pirate accent
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 | 2 |
Possessions: 5000 sp. 1 Minor magic item.
Ahrim Horror, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a violet armored body suit, with a simple white line shooting up and back down. His hair is black and very short. His fair skin shows little sign of his aristocratic breeding.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. While studying, he fell in love. They married and had a son. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, In love. Occupation: Miller
Voice: Australian accent
Attributes [hide]
Medium (6'3") Tiefling, Neutral Good (CR 8)
Armor Class 10
Hit Points 49 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 5000 sp.
Xappan Fealty, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'6". He wears a yellow shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a greataxe. He keeps his long dark red hair kept up in a rat tail. His skin is flawless and his white eyes scan people very quickly.
Personality: He is overprotective of those who hire his services. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Gifted from a young age, Xappan studied abroad. His father was a mechanic, and taught him how to fix just about anything. He was granted martial powers by his dying brother.
Motivation: To clean up the streets.
Ideals: Gifted, Persistence. Flaws: Impulsive. Bonds: Attractive, Guardian. Occupation: Sculptor
Voice: Low range voice
Attributes [hide]
Medium (5'6") Tiefling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Celestial, Aquan, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 |
Possessions: Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).
Eberk Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft white waves gently in the breeze. He wears a broad hat to cover his moderate length chestnut hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He speaks before he thinks and is too direct. He does not believe in violence as a means to an end. He is a dedicated Dyer but believes his peers are too gung-ho.
History: Eberk was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He tends to his Dyer job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Pacifist, Athletic. Flaws: Impulsive. Bonds: Rich, Job. Occupation: Dyer
Voice: Whispers
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 12)
Armor Class 11
Hit Points 54 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
Possessions: 400 pp. Tiger eye turquoise (6 gp). Aquamarine (1100 gp). Deep blue spinel (1100 gp). Citrine (50 gp). Lapis lazuli (6 gp). Onyx (50 gp). Pink pearl (120 gp). Coral (120 gp). Red garnet (120 gp).
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Their contribution stands as a beacon of hope for all adventurers!