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Advanced [show]


Naal Accord, Male Half-Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the west to a Shoemaker, Naal learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Further expansion of business; and expand his business

Ideals: Fighting. Flaws: Ugly, Secretive. Bonds: Adventurer, Job. Occupation: Shoemaker

Voice: Thin and wheezing

Attributes [hide]

Naal Accord, Male Half-Elf Ranger 5
Medium (5'2") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)10 (+0) 16 (+3)13 (+1)
Skills Sleight of Hand +4, Survival +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Ozyman Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has golden hair. This blue eyed southerner is not easily forgotten.

Personality: He can speak with the recently deceased. As long as the job gets done he does not care how it got done.

History: Gifted from a young age, Ozyman studied abroad. Brilliant and gifted he never wanted to apply himself. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ozyman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Gifted, Professionalism. Bonds: Attractive. Occupation: Unemployed

Voice: Irish accent

Attributes [hide]

Ozyman Jamjar, Male Halfling Aristocrat 2
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 8 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)8 (-1) 15 (+2)9 (-1)
Skills Nature +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 800 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Modean Quiet, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His silver hair has been sun bleached extensively. His thin eyebrows rest above his beady white eyes.

Personality: He is irascible and easily irritated. He also has developed a complete distrust of the Merchant profession.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gifted student he started as a Merchant, but he got bored and became a Sculptor. He then took over the family business and is one of the better Sculptor for hire.

Motivation: He is unsatisfied with his job.

Ideals: Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant. Occupation: Sculptor

Voice: Pirate accent

Attributes [hide]

Modean Quiet, Male Tiefling Monk 7
Medium (6'2") Tiefling, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)12 (+1) 13 (+1)14 (+2)
Skills History +4, Insight +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mehen Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a long, black cloak. His bronze crest is braided into rings. His gold eyes lackadaisically let the world flow into them.

Personality: He snorts whenever he laughs or is feeling confident. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the south. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bookbinder. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and he is wracked by social anxiety

Ideals: Philantrophist. Flaws: Fearful. Bonds: Immigrant, Job. Occupation: Bookbinder

Voice: Hollow voice

Attributes [hide]

Mehen Dhyrktelonis, Male Dragonborn Ranger 8
Medium (6'3") Dragonborn, Chaotic Good (CR 8)
Armor Class 11
Hit Points 34 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 10 (+0)13 (+1) 13 (+1)12 (+1)
Skills Athletics +7, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1400 gp. Rose (40 gp). Tiger eye turquoise (6 gp). Deep blue spinel (700 gp). Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kipper Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has dyed his greying red hair a little too much giving a sharp red color. He wears large thick round spectacles.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in a small plains village. He was an apprentice working in his father's forge. He has achieved small success as a Herbalist.

Motivation: He's looking for his big break; and gnomish compassion

Flaws: Ugly, Racist. Bonds: Adventurer, Nature, Job. Occupation: Herbalist

Voice: Deep voice with rolling R's

Attributes [hide]

Kipper Fapplestamp, Male Gnome Warrior 2
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)17 (+3) 16 (+3)13 (+1)
Skills Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Undercommon, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 300 sp. Chalcedony (70 gp). Onyx (70 gp). Red-brown spinel (160 gp).


Social Check DCs

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