Nuraval Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: This man prefers to wear grey pants and tee shirts. He is muscular with a powerful set of arms. He has no hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He snorts whenever he laughs or is feeling confident. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: When he was but 5 years old his parents immigrated from the south. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.
Motivation: Wants a kiss; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Immigrant, Has a crush. Occupation: Brewer
Voice: High pitched and raspy
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Obsidian (12 gp).
Grom England, Male Half-Orc [Permalink]
Personal [hide]
Description: He is dressed in a clean black cloak covering his clean studded leather. He has a slight overbite and is overall scrawny. He wears a small hat to cover his moderate length golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He acts crazy and hedonistic. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was a mechanic, and taught him how to fix just about anything. Since then, he has sought to make the best of life.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Optimist, Persistence. Flaws: Ugly, Hedonist, Mundane. Occupation: Tanner
Voice: Raspy
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 7)
Armor Class 13
Hit Points 31 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 13 (+1) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 1100 gp. Star ruby (700 gp). Aquamarine (600 gp). Star rose quartz (20 gp). 1 Minor magic item.
Frederick Coleman, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears clothing that is held on in multiple layers but all of it is in poor condition. He is an epitome of beauty. His moppish golden hair is in a traditional bowl cut. His hazel eyes are passionate and lively.
Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He is afraid of women and trembles around them
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Frederick took refuge in the large cave and found the beat up rapier and armor he uses now. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Half-Elven people.
Flaws: Racist, Shy. Bonds: Poor, Attractive, Nature. Occupation: Bowyer
Voice: Loud with bravado
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 |
Possessions: 300 gp.
Gruk Dalton, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a tight fitting black shirt and pants. He has red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He also hits on women, regardless of circumstances.
History: He was born several months after his mother was called into army service. His childhood dream was to be a Layabout, but he was a colossal failure. He became a Mercenary soon after.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to be a layabout again
Flaws: Shy. Bonds: Has a crush, Military, Job, Criminal record. Occupation: Mercenary
Voice: Speaks in third person
Attributes [hide]
Medium (6'4") Half-Orc, True Neutral (CR 7)
Armor Class 10
Hit Points 51 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 15 (+2) | 10 (+0) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 70 pp. Rose (40 gp). Violet garnet (300 gp).
Scrag Westbrook, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing a long, yellow cloak. His silver hair is thinning but still full. He has brown eyes.
Personality: His tongue was cut out and he uses sign language. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Scrag took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found
Flaws: Disease, Impulsive, Mundane. Bonds: Nature, Family. Occupation: Map Maker
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'0") Half-Orc, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Celestial, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 600 gp. Coral (110 gp). Deep blue spinel (800 gp). White opal (1600 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
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