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NPC Generator

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Advanced [show]


Adran Toti, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. He has shaved his head bald. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, he prefers to meditate than take action. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.

Motivation: He seems to be bored by most things.

Ideals: Disciplined. Flaws: Ugly, Hedonist, Mundane. Bonds: Rich, Immigrant. Occupation: Fisher

Voice: Jittery and nervous

Attributes [hide]

Adran Toti, Male Half-Elf Druid 5
Medium (5'4") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)12 (+1) 14 (+2)12 (+1)
Skills Investigation +4, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: Just what you see.


Social Check DCs


Ghaliver Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a worn and beaten armor. His hair is greying and his face has many wrinkles. His eyes are likewise green. His teeth are white and perfect.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the south, but his parents moved at a very young age to the east. After coming to the age of reason, Ghaliver took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the south, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world; and he is wracked by social anxiety

Ideals: Impeccable, Gifted. Flaws: Fearful. Bonds: Attractive, Immigrant. Occupation: Mason

Voice: Timid voice

Attributes [hide]

Ghaliver Tealeaf, Male Halfling Expert 6
Small (3'1") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 32 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)15 (+2) 9 (-1)8 (-1)
Skills Religion +5
Senses Passive Perception 9
Languages Common, Halfling, Giant, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 800 gp.


Social Check DCs


Kipper Welber, Male Gnome [Permalink]

Personal [hide]

Description: He wears a yellow shirt with thin brown vertical stripes and black pants. His blonde hair has been sun bleached extensively. His hazel eyes are slightly larger than normal.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. Flattery will make him almost putty in your hands.

History: He is the product a well kept family trust fund and as such has never really known need. He helped his mother out around the business and became quite the natural. He struck the Servant job and began his own company from there.

Motivation: He wants to meet his childhood hero; and he has money and likes to spend it

Flaws: Shy, Selfish. Bonds: Rich, Job, Adventurer. Occupation: Servant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kipper Welber, Male Gnome Wizard 4
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)12 (+1) 12 (+1)8 (-1)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Aldous Stratford, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a red armored body suit, with a simple white line shooting up and back down. His black hair is heavily combed to the right. He has gleaming, smiling hazel eyes.

Personality: He is overprotective of those who hire his services. He is frequently practicing swordplay.

History: When he was but 3 years old his parents immigrated from the south. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the south, certain he would find work there.

Motivation: To protect his home.

Flaws: Ugly. Bonds: Guardian, Military, Immigrant. Occupation: Map Maker

Voice: Forgets to breathe while speaking

Attributes [hide]

Aldous Stratford, Male Human Cleric 6
Medium (6'1") Human, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)17 (+3) 10 (+0)16 (+3)
Skills Nature +6, Survival +3
Senses Passive Perception 10
Languages Common, Sylvan, Gnoll, Goblin
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: Alexandrite (1100 gp). Black opal (1100 gp). Deep blue spinel (1100 gp). Silver pearl (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baern Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'3" eastern man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His long black hair reaches down to his waist. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Calm and collected, he is a well trained Bellfounder. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the east to a Bellfounder, Baern learned a great deal about his mother's area of expertise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Expand his business; and find a way to reverse the transformation of his brother

Bonds: Rich, Attractive, Job, Criminal record, Nature, Family. Occupation: Bellfounder

Voice: Sensual and smooth

Attributes [hide]

Baern Trueblood, Male Dwarf Adept 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)11 (+0) 14 (+2)10 (+0)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 5000 cp.


Social Check DCs

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