Spear Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing the road beaten gear of a warrior. His white fur is lengthy and is close to two feet long. His ears are large.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Spear has worked very hard to control his curse. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.
Motivation: He has passion for adventuring and risk; and he's looking for his big break
Ideals: Fighting, Athletic. Flaws: Ugly, Depressed, Disease. Bonds: Adventurer. Occupation: Brewer
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 78 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 170 pp. Chrysoberyl (100 gp). Brown-green garnet (100 gp). Azurite (14 gp). Eye agate (14 gp). Fire opal (1000 gp).
Trynnicus Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his scarlet crest up. His thin eyebrows rest above his beady gold eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is able to make almost anything out of random pieces of junk.
History: Gifted from a young age, Trynnicus studied abroad. His divine abilities were realized during a raid on his village. He now spends his time doing works of charity.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Banker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 14)
Armor Class 10
Hit Points 104 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Abyssal
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
Possessions: White pearl (100 gp). Rose (30 gp). Jade (100 gp). Violet garnet (900 gp). Moss agate (14 gp). Citrine (30 gp). Blue-white diamond (7000 gp). Fire opal (500 gp). Black star sapphire (500 gp). Jasper (30 gp). Onyx (30 gp). Violet garnet (900 gp). Tiger eye turquoise (14 gp). Star ruby (500 gp). Iolite (30 gp). Lapis lazuli (14 gp). 1 Medium magic item.
Fargrim Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears tattered old clothes. He keeps his white hair in a pixie cut. He has a dull look in his amber eyes.
Personality: Confrontational and typically high on some drug or another. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To end his boredom; and retire the richest man in the west
Ideals: Athletic, Entrepeneur. Flaws: Ugly, Addict, Mundane. Occupation: Marshal
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 18 (+4) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 6000 cp.
Alvyn Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: An older man who wears dull grey sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed flail, just in case, he is not a threatening figure. His hair is long and golden with streaks of auburn, and is pulled back with small grey clips. His beard is auburn, braided, and well cared for. His face is covered beneath a completely black helmet.
Personality: He can speak with the recently deceased. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Alvyn was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants a kiss; and to reunite with his old friends
Ideals: Gifted. Bonds: Has a crush, Adventurer, Job. Occupation: Engraver
Voice: Thin and wheezing
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 24 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 6000 cp. 1 Half-Plate.
Alexandre Withrethin, Male Half-Elf [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has shaved his head bald. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born to loving parents in a slum to the west. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To clean up the streets; and to protect his home
Ideals: Opinionated, Entrepeneur. Bonds: Attractive, Poor, Guardian. Occupation: Banker
Voice: Squeaky
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
Possessions: 200 gp.
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