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NPC Generator

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Advanced [show]


Glim Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: A 3'7" eastern man, he dresses like a well dressed Spy does. His hair is always cut to a buzz. His eyes are hazel and catlike.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not trust anyone and sleeps with one eye open.

History: He was born on a small isolated farm. When Glim reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hasn't been sleeping well lately.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined. Flaws: Insomniac. Bonds: Job, Nature, Military. Occupation: Spy

Voice: Laughs frequently while speaking

Attributes [hide]

Glim Tarkelby, Male Gnome Expert 1
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 13 (+1)11 (+0)
Skills Deception +2, Nature +3
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Watson Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, constantly wearing a tan suit, brown shirt, and black tie. His red hair is greasy and uncared for. He wears crescent spectacles with a black brim.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. He pushes his goals aggressively. He is also a coward if confronted.

History: His mother raised him in a mountain cabin. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: Halfling compassion; and he is greedy

Flaws: Ugly, Racist, Fearful. Bonds: Nature, Rich. Occupation: Barrister

Voice: Shortens vowels

Attributes [hide]

Watson Whispermouse, Male Halfling Bard 3
Small (3'3") Halfling, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)12 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Mreksh Kimbatuul, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears green trousers with blue and black striped suspenders. He wears various colorful collared shirts. He wears a colorful flower in his brass crest. His eyes are likewise red.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is skeptical of what others tell him and is slow to trust.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his singing dream.

Motivation: To clean up the streets; and to protect his home

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Guardian, Mentor. Occupation: Bricklayer

Voice: Smooth and feminine

Attributes [hide]

Mreksh Kimbatuul, Male Dragonborn Sorcerer 5
Medium (6'2") Dragonborn, Neutral Evil (CR 5)
Armor Class 11
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)17 (+3) 14 (+2)18 (+4)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Halfling, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466400000

Possessions: 600 gp.


Social Check DCs


Senteq Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears suspenders and tan workpants. His shirt is green, and he wears a heavy tan leather apron most of the time. He keeps his auburn hair in a pixie cut. He has several tiny emerald earrings on each ear.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Senteq took refuge in the ruined castle and found the beat up warhammer and armor he uses now. He now mingles about in high society.

Motivation: To be a Navigator again; and sabotage a competitor

Flaws: Disease. Bonds: Rich, Adventurer, Nature, Job. Occupation: Bookbinder

Voice: Slow speaker

Attributes [hide]

Senteq Fabblestabble, Male Gnome Warlock 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 15
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 13 (+1)8 (-1) 10 (+0)13 (+1)
Skills Intimidation +3, Investigation +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 25000 cp. Alexandrite (700 gp). Amethyst (110 gp). 1 Minor magic item.


Social Check DCs


Nutae Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Beneath his clothing is a huge mess of scar tissue. His hair is brown and curly. His eyes are violet and beady.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a pair of adventurers, Nutae grew up listening to his mother's many stories. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Fearful. Bonds: Adventurer, Slave. Occupation: Crown-heir

Voice: Speaks with lips pursed

Attributes [hide]

Nutae Siannodel, Male Elf Barbarian 2
Medium (4'8") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)13 (+1) 16 (+3)11 (+0)
Skills Medicine +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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