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NPC Generator

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Advanced [show]


Roger Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. With bright black hair and a scraggly beard. His amber eyes lackadaisically let the world flow into them.

Personality: His tongue was cut out and he uses sign language. He uses divination through singing.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new tailor responsibilities is difficult

Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Job, Religious. Occupation: Tailor

Voice: Slurs words

Attributes [hide]

Roger Hornsby, Male Human Expert 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)9 (-1) 13 (+1)16 (+3)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp. 1 Everburning torch.


Social Check DCs


Anthony Rutherford, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and his gloved hand is found clutching a scythe. His auburn hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: A deeply religious man he believes everything happens for a reason. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Anthony is combative with any and all who dare try his patience in the slightest.

History: Sold as a small child to a necromancer, Anthony was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now spends his time doing works of charity.

Motivation: He wants to meet his childhood hero; and he is greedy

Ideals: Justice, Philantrophist. Bonds: Rich, Religious, Mentor, Adventurer. Occupation: Laborer

Voice: Stutters

Attributes [hide]

Anthony Rutherford, Male Human Rogue 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)16 (+3) 10 (+0)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Celestial, Sylvan, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Orryn Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a blue shirt with thin grey vertical stripes and green pants. His hair is cut close to his head. His face is scarred and worn.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His mother raised him in a mountain cabin. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants a kiss; and wants his loneliness to end

Flaws: Ugly. Bonds: Adventurer, Nature, Has a crush. Occupation: Barkeep

Voice: Laughs frequently while speaking

Attributes [hide]

Orryn Loofollue, Male Gnome Bard 14
Small (3'7") Gnome, Lawful Good (CR 14)
Armor Class 12
Hit Points 63 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)14 (+2) 16 (+3)14 (+2)
Skills Acrobatics +6, Intimidation +7
Senses Passive Perception 13
Languages Common, Gnome, Elven, Druidic
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333

Possessions: 2000 gp. An abacus with copper, silver and gold markers (100 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Grumbar Birkenhead, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears loose pants and a collared shirt complete with sweater beneath his coat. His left hand appears badly burned and disfigured. His golden hair is greasy and uncared for. His amber eyes are slightly larger than normal.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Grumbar hails from a village terrorized by giants. In his 16th year, his parents were killed by a giants raid, leaving Grumbar alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Grumbar and his spouse have recently divorced.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Ideals: Disciplined. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Detective

Voice: Slow speaker

Attributes [hide]

Grumbar Birkenhead, Male Half-Orc Wizard 7
Medium (5'7") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 13 (+1)15 (+2) 10 (+0)16 (+3)
Skills Deception +6, Performance +6
Senses Passive Perception 10
Languages Common, Orc, Gnome, Auran
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: 300 gp. Obsidian (4 gp).


Social Check DCs


Bhevek Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His white hair, when down, is lengthy. His eyes are a pleasant hazel.

Personality: This man loves music and to teach people music more than just about anything. He is harsh and unforgiving.

History: He was born at the edge of vast mountains. His parents enrolled him in a Druid school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying sister.

Motivation: To be a Guard again; and he's repulsed by the pc

Ideals: Artistic, Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Carter

Voice: Sighs a lot, exhausted

Attributes [hide]

Bhevek Goodearth, Male Halfling Druid 9
Small (3'0") Halfling, Chaotic Good (CR 9)
Armor Class 16
Hit Points 72 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)21 (+5) 14 (+2)12 (+1) 10 (+0)12 (+1)
Skills Animal Handling +3, Arcana +4
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +4 / 3d4+1, Ranged +8 / 3d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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