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Advanced [show]


Uthemar Amakiir, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears rags and sports a simple walking cane. He has moderate length chestnut hair. He wears an eyepatch.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A few years later when the west was not economically sound they moved to his current location. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has decided he is irredeemable; and meet up once more with his childhood friend

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Nature, Immigrant. Occupation: Spy

Voice: Pirate accent

Attributes [hide]

Uthemar Amakiir, Male Elf Commoner 3
Medium (4'10") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)12 (+1) 13 (+1)9 (-1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1000 sp.


Social Check DCs


Great Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his long white fur kept up in a rat tail. His yellow eyes have a joyful gleam in them most of the time.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Junk Dealer business at a young age. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He tends to his Junk Dealer job now, and dutifully fulfills any obligations he has.

Motivation: He wants to get laid; and wants a kiss

Ideals: Professionalism. Flaws: PTSD. Bonds: Enemies, Job, Has a crush. Occupation: Junk Dealer

Voice: Smooth and feminine

Attributes [hide]

Great Plume, Male Tabaxi Barbarian 2
Medium (6'4") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 28 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)11 (+0) 17 (+3)13 (+1)
Skills Acrobatics +3, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 380 gp.


Social Check DCs


Tod Thorngage, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a well pressed and immaculate suit (or dress). He wears a top hat to cover his moderate length auburn hair. His fierce blue eyes like to dwell on things.

Personality: Tod is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Tod is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Tod was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Ideals: Extrovert. Flaws: Ugly. Bonds: Family, Job, Adventurer. Occupation: Server

Voice: Sore throat, cough

Attributes [hide]

Tod Thorngage, Male Halfling Barbarian 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 58 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills Nature +3, Stealth +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. Hematite (6 gp). Blue quartz (6 gp). Chrysoprase (80 gp).


Social Check DCs


Bertram Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man is well dressed, constantly wearing a pastel suit, violet shirt, and brown tie. His clothes are grease stained in places. He has a long auburn beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.

Personality: He will rave to anyone who will listen. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: When he was but 4 years old his parents immigrated from the north. Through the years after Bertram was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Bertram's mother didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes.

Flaws: Insane, Antagonistic. Bonds: Poor, Immigrant, Mentor. Occupation: Barkeep

Voice: Switch between two voices

Attributes [hide]

Bertram Teinithra, Male Half-Elf Expert 5
Medium (5'1") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)11 (+0) 14 (+2)14 (+2)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: Amethyst (140 gp). Rose (40 gp). Onyx (40 gp). Alexandrite (600 gp).


Social Check DCs


Henry Runghold, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 5'2" and is well dressed, constantly wearing a green suit, yellow shirt, and black tie. His right leg appears badly burned and disfigured. He wears a Stetson hat to cover his moderate length golden hair. His eyes are likewise violet.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Days after completing his studies, news broke out that his hometown was attacked by goblins. Henry was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He is terrified, and will act out of fear; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable. Flaws: Fearful. Bonds: Rich, Enemies. Occupation: Adventurer

Voice: Squeaky

Attributes [hide]

Henry Runghold, Male Half-Elf Paladin 1
Medium (5'2") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 sp. 1 Masterwork Common Melee.


Social Check DCs

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