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NPC Generator

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Advanced [show]


Cairn Faith, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears tight fighting clothing, which leaves very little to the imagination. His black hair is lengthy. He has gold eyes and a white hat with a tan feather.

Personality: Overbrimming with self-confidence, Cairn isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He would rather hide behind his crafts than deal with other people.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his singing dream.

Motivation: He doesn't get along with people that don't share his tastes; and he is greedy

Ideals: Fighting, Impeccable, Artistic. Flaws: Shy. Bonds: Rich. Occupation: Carpenter

Voice: Pronounces difficult words wrong

Attributes [hide]

Cairn Faith, Male Tiefling Barbarian 16
Medium (6'5") Tiefling, Neutral Evil (CR 16)
Armor Class 13
Hit Points 138 (16d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills Intimidation +7, Nature +6
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3

Possessions: 800 pp. White pearl (40 gp). White opal (1000 gp). Iolite (20 gp). Malachite (6 gp). Moonstone (20 gp). Black pearl (800 gp). Sardonyx (20 gp). Citrine (20 gp). Onyx (20 gp). Banded agate (6 gp). Golden yellow topaz (800 gp). Alexandrite (800 gp). Sard (20 gp). Obsidian (6 gp). Chalcedony (20 gp). Golden yellow topaz (800 gp). Bloodstone (20 gp). Amber (40 gp). Pink pearl (40 gp). Chalcedony (20 gp). Golden pearl (40 gp). Banded agate (6 gp). Brown-green garnet (40 gp). Freshwater pearl (6 gp).


Social Check DCs


Balimaar Reid, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light black in addition to tight pants. He is physically well-built. He keeps his auburn hair in a flapper bob. His amber eyes are slightly larger than normal.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and he is greedy

Flaws: Antagonistic, Mundane. Bonds: Rich, Family. Occupation: Assassin

Voice: High pitched, excited

Attributes [hide]

Balimaar Reid, Male Human Monk 8
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)15 (+2) 13 (+1)17 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ghesh Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who wears a white shirt with thin yellow vertical stripes and green pants, he is not a threatening figure. His copper crest is greasy and uncared for. He wears an eyepatch.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Around other people he will do his best to conceal his emotions and appear jolly.

History: Ghesh hails from a village terrorized by dire rats. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ghesh took refuge in the ruined castle and found the beat up shield and armor he uses now. After a long history of fighting, Ghesh and his spouse have recently divorced.

Motivation: Someone believes him a fraud; and he's repulsed by the pc

Flaws: Ugly, Antagonistic, Shy. Bonds: Enemies, Nature. Occupation: Fisher

Voice: Thin and wheezing

Attributes [hide]

Ghesh Nemmonis, Male Dragonborn Bard 4
Medium (6'8") Dragonborn, Lawful Evil (CR 4)
Armor Class 12
Hit Points 36 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)10 (+0) 19 (+4)16 (+3)
Skills Insight +6, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 46000 sp. 1 Minor magic item.


Social Check DCs


Silvo Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears many layers of old clothing at all times. His skin is also unnaturally pale. His moppish red hair is in a traditional bowl cut. His eyes are a pleasant blue.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Animals are drawn to him, and he is able to talk to them.

History: Sold as a small child to a necromancer, Silvo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Halfling Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural halfling artifacts is his passion

Ideals: Persistence, Gifted. Flaws: Ugly. Bonds: Poor, Mentor, Adventurer. Occupation: Cartwright

Voice: Pronounces O like U

Attributes [hide]

Silvo Swiftwhistle, Male Halfling Commoner 2
Small (3'4") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)16 (+3) 13 (+1)10 (+0)
Skills Arcana +5, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Giant, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Nithther Nemmonis, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in a clean white cloak covering his clean studded leather. His silver crest is thinning but still full. His red eyes dart from person to person.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is obsessed with his god.

History: Nithther was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He has set out to sabotage the competition.

Motivation: Revenge; and to clean up the streets

Bonds: Enemies, Religious, Job, Guardian. Occupation: Banker

Voice: Hard of hearing, loud

Attributes [hide]

Nithther Nemmonis, Male Dragonborn Aristocrat 3
Medium (6'3") Dragonborn, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)17 (+3) 17 (+3)13 (+1)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Halfling, Orc, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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