Akmen Skill, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears an entirely brown suit with yellow socks and a vest with buckled shoes, and is pretty ugly. His long blue hair is drawn into a two foot long braid. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He works hard and plays hard.
History: He was raised in a forest tribe. His father took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Addict, Antagonistic, Hedonist. Bonds: Nature. Occupation: Carpenter
Voice: Relaxed voice
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 12 (+1) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 1600 sp.
Anselm Elsing, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.
Personality: He has a massive crush on the younger sibling of the Performer who has hired him part-time. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Performer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He wants to get laid; and wants his loneliness to end
Ideals: Philantrophist. Flaws: Ugly. Bonds: Has a crush, Poor. Occupation: Performer
Voice: High pitched, excited
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Good (CR 6)
Armor Class 14
Hit Points 38 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 11 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
Possessions: 200 gp. Onyx (50 gp). Aquamarine (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lone Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He typically wears grey cloth garments or leather armor. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a clover on it. His orange fur is matted, messy, and big. He has copper eyes.
Personality: Lone is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is lazy and tries to find solutions quickly.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's attracted to the PC.
Ideals: Extrovert. Flaws: Ugly, Lazy. Bonds: Slave, Poor. Occupation: Mortician
Voice: Pronounces O like U
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 600 sp.
Darrow Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears a tight fitting blue shirt and pants. His skin is also unnaturally pale. He wears a feathered hat to cover his moderate length brown hair. His hazel unseeing eyes seem to look past you.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with finding treasure.
History: Darrow lived on a farm with his father, near the main road leading to a nearby town. He found a children's book about a Halfling Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: To reunite with his absent father.
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Adventurer, Family. Occupation: Miller
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 50 gp.
Erevan Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his blonde hair down. He wears a mask on his face.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Erevan was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.
Ideals: Opinionated. Bonds: Rich, Job, Slave, Enemies. Occupation: Junk Dealer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 700 sp.
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Their contribution stands as a beacon of hope for all adventurers!
