Cloak Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He tends to wear a large brown jacket. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a card on it. His brown fur is greasy and uncared for. He has a tattooed face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has passion for adventuring and risk.
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Beggar
Voice: American accent
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 3)
Armor Class 14
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 12000 cp. 1 Everburning torch. 4 Holy water. 2 Alchemist’s fire.
Bruz Tickle, Male Half-Orc [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears a tight fitting tan shirt and pants, marred by sweets. His auburn hair is drawn into a tight pony tail with a skull scrunchie. His face is covered beneath a completely black helmet.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Apothecary arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is greedy; and money/treasure
Ideals: Justice. Flaws: Ugly, Terse. Bonds: Rich. Occupation: Apothecary
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Evil (CR 3)
Armor Class 12
Hit Points 31 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Draconic, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Beiro Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He prefers to wear tan clothing when he does not wear armor. He wears a colorful flower in his chestnut hair. He wears large thick round spectacles.
Personality: He is business-like. He takes instructions and follows them to the letter. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He is the product a well kept family trust fund and as such has never really known need. His father took him hunting and taught him how to get in the mind of other creatures. He has since lost track of the people in his past.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to raise his children well
Ideals: Professionalism, Fighting. Bonds: Attractive, Family, Rich, Nature. Occupation: Sage
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 12 (+1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 400 gp.
Faran Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he very much looks the part of a Engraver. He has done his best to style his golden hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. The war was a terrible time for him, and Faran does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He is a Doppelganger in disguise. From there he went from mercenary job to mercenary job. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He desires power and/or immortality.
Ideals: Impeccable. Flaws: Depressed. Bonds: Job, Military, Adventurer. Occupation: Engraver
Voice: Whispers
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 500 gp.
Fargrim Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears a well pressed and immaculate suit (or dress). He has a long auburn beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born in a small desert village. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: To unite with his brother.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Nature, Family. Occupation: Bounty Hunter
Voice: Spits words with contempt
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!