Azdûsh Quinton, Male Half-Orc [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'2" and wears many layers of old clothing at all times. His chestnut hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Gifted from a young age, Azdûsh studied abroad. His father took him hunting and taught him how to get in the mind of other creatures. He was granted necromantic powers by his dying brother.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption
Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Poor, Criminal record, Nature. Occupation: Mason
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Half-Orc, True Neutral (CR 16)
Armor Class 11
Hit Points 109 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Gold dragon comb with red garnet eye (1700 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Jeweled anklet (1000 gp). Sapphire pendant on gold chain (1800 gp). Jeweled anklet (1000 gp). Old masterpiece painting (400 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). A necklace of small pink pearls (6000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Large well-done wool tapestry (100 gp). Solid gold idol (300 gp). Large well-done wool tapestry (100 gp). A roughly beaten golden orb (110 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp).
Sun Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. His fur is short and white. He wears a mask on his face.
Personality: Sun wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Gifted from a young age, Sun studied abroad. His arcane abilities were realized during a raid on his village. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Disciplined, Optimist, Gifted. Bonds: In love. Occupation: Mercenary
Voice: Old Prospector
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
Direcris Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brass crest is smooth and relatively long. His face is covered beneath a completely black helmet.
Personality: Always inclined to offer people food he seems plenty friendly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He got into the Ruler business at a young age. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Direcris fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Philantrophist, Joker. Occupation: Ruler
Voice: Old Prospector
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 81 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Terran
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4
Possessions: 50 pp.
Windy In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears baggy yellow pantaloons and a brown scarf. He wears his white fur up. His otherwise smooth face is marked with small tiny scars.
Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He has a small toy that he constantly fidgets with.
History: He was born to a criminal king-pin and mafia family He moved out north to avoid the crime he committed. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's repulsed by the PC; and he is a bit of a kleptomaniac
Ideals: Artistic. Flaws: Addict, Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Merchant
Voice: Spits and sputters
Attributes [hide]
Medium (5'11") Tabaxi, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 700 gp.
Whurbin Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'3", this man wears a well pressed and immaculate suit (or dress). His black hair is braided into rings. He has gleaming, smiling blue eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not trust anyone and sleeps with one eye open.
History: He is the product a well kept family trust fund and as such has never really known need. When Whurbin reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Joker. Flaws: Insomniac, Mundane. Bonds: Rich, Military. Occupation: Barrister
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1900 sp.
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Their contribution stands as a beacon of hope for all adventurers!