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Advanced [show]


Theobald Dayton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears many layers of old clothing at all times. He has shaved his head bald. His eyes, though not visible through his cowl, are amber.

Personality: He is almost excessively polite to everyone, even when angry. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a poor family in the city he treasured whatever gifts he got. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted from career to career and currently works as a Brewer.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly, Shy, Addict. Bonds: Poor, Job, Adventurer. Occupation: Brewer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Theobald Dayton, Male Human Expert 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)12 (+1) 8 (-1)13 (+1)
Skills History +4, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 6000 sp. Gold and topaz bottle stopper cork (1300 gp).


Social Check DCs


Kelter Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: A 3'3" northern man, he usually wears his green robe and has his crossbow always slung over his shoulder. His white hair is singed and shortened. He has brown eyes and a green hat with a black feather.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A powerful necromancer made him what he is. He struck it rich when he found rare goods in large quantities. He used his abilities to travel the world and help people.

Motivation: Money/treasure; and nothing but the best is good enough for him

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Mentor, Rich. Occupation: Miner

Voice: Voice breaks

Attributes [hide]

Kelter Underfoot, Male Halfling Monk 5
Small (3'3") Halfling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 11 (+0)10 (+0) 16 (+3)14 (+2)
Skills Insight +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. Red garnet (150 gp). Hematite (11 gp). Red garnet (150 gp).


Social Check DCs


Crampernap Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is thinning but still full. His face is scarred and worn.

Personality: He likes to make people angry or surprised. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He found a children's book about a Gnome Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Antagonistic, Insane. Bonds: Adventurer. Occupation: Sellsword

Voice: Booming voice

Attributes [hide]

Crampernap Dunben, Male Gnome Warrior 14
Small (3'8") Gnome, Chaotic Good (CR 14)
Armor Class 13
Hit Points 103 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)16 (+3) 12 (+1)17 (+3)
Skills Arcana +8, Intimidation +8
Senses Passive Perception 11
Languages Common, Gnome, Terran, Draconic, Undercommon
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3

Possessions: 1200 pp. Black pearl (200 gp). White pearl (70 gp). Aquamarine (200 gp). Sardonyx (80 gp). Freshwater pearl (7 gp). Blue quartz (7 gp). Rock crystal (80 gp). Fiery yellow corundum (600 gp). Jasper (80 gp). Citrine (80 gp). 1 Medium magic item.


Social Check DCs


Borun Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally well dressed albeit a few years behind the times. His white hair is kept up in a ponytail inside a broad hat. His eyes are a pleasant hazel.

Personality: He is extraordinarily eccentric. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions; and he is greedy

Flaws: Insane. Bonds: Attractive, Religious, Immigrant, Rich. Occupation: Cartwright

Voice: Gruff and masculine

Attributes [hide]

Borun Goldfound, Male Halfling Barbarian 4
Small (3'0") Halfling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 52 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)15 (+2) 13 (+1)15 (+2)
Skills Religion +4, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Pelt Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man dresses well, typically a more casual-formal manner. His gray fur is still thick. His copper eyes are slightly larger than normal.

Personality: He is overprotective of those who hire his services. Flattery will make him almost putty in your hands.

History: He was born blind and as such lacked many opportunities for work. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and he's in love

Flaws: Selfish, Disease. Bonds: Attractive, Poor, Guardian. Occupation: Marshal

Voice: Switch between two voices

Attributes [hide]

Pelt Hummingbird, Male Tabaxi Cleric 5
Medium (5'5") Tabaxi, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)16 (+3) 10 (+0)14 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 500 gp. Fiery yellow corundum (1000 gp). Red-brown spinel (70 gp). Violet garnet (1600 gp).


Social Check DCs

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