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Advanced [show]


Three Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'7". He likes to wear darkened spectacles and heavy clothing, no matter the weather. He keeps his long lavender fur kept up in a rat tail. He wears a mask on his face.

Personality: A deeply religious man he believes everything happens for a reason. He enjoys reading and quiet.

History: Born in the west to a Architect, Three learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Laborer, but doesn't like to broadcast it.

Motivation: He loathes his own lifestyle; and further expansion of business

Ideals: Logical. Flaws: Depressed. Bonds: Religious, Job, Attractive. Occupation: Architect

Voice: Scandinavian accent

Attributes [hide]

Three Of Dragons, Male Tabaxi Expert 3
Medium (6'7") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)12 (+1) 15 (+2)12 (+1)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 14000 cp.


Social Check DCs


Orsik Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a green vest and prefers white and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a very tight haircut. His fierce hazel eyes like to dwell on things.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He believes the world needs to unite to get rid of brigands once and for all.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against brigands; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist, Logical. Flaws: Ugly, Insane. Bonds: Enemies. Occupation: Engraver

Voice: Scandinavian accent

Attributes [hide]

Orsik Balderk, Male Dwarf Adept 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Diggory Nash, Male Human [Permalink]

Personal [hide]

Description: He dresses in tan turtlenecks beneath a grey coat with black slacks. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is thinning but still full. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with finding treasure.

History: Diggory was born with his father's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Professionalism. Flaws: Addict. Bonds: Attractive, Adventurer. Occupation: Scribe

Voice: Speaks through clenched teeth

Attributes [hide]

Diggory Nash, Male Human Warrior 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 12 (+1)16 (+3) 15 (+2)9 (-1)
Skills Athletics +5, Medicine +4
Senses Passive Perception 12
Languages Common, Giant, Elven, Halfling
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 3000 cp.


Social Check DCs


Zook Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has a slight overbite and is overall scrawny. His golden hair has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.

Personality: He speaks before he thinks and is too direct. The war was a terrible time for him, and Zook does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A powerful slaver made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Stableman soon after.

Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army

Flaws: Impulsive, Depressed. Bonds: Attractive, Military, Mentor. Occupation: Stableman

Voice: Russian accent

Attributes [hide]

Zook Pilwicken, Male Gnome Cleric 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 40 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)13 (+1) 11 (+0)14 (+2)
Skills History +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Theobald Sherwood, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man has a large yellow mantle and cape that has been intricately interwoven into his pastel robe. His black hair is braided into rings. His eyes are amber.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sage arts, while his mother instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered music. He struck the Sage job and began his own company from there.

Motivation: He has passion for adventuring and risk; and balancing his hectic life and new sage responsibilities is difficult

Ideals: Disciplined, Artistic. Bonds: Job, Rich, Adventurer. Occupation: Sage

Voice: Smooth and feminine

Attributes [hide]

Theobald Sherwood, Male Human Warlock 1
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)15 (+2) 17 (+3)14 (+2)
Skills Insight +5, Nature +4
Senses Passive Perception 13
Languages Common, Goblin, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 800 sp.


Social Check DCs

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