Wobbles Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears tan trousers with grey and blue striped suspenders. He wears various colorful collared shirts. He wears a colorful flower in his auburn hair. His eyes are violet.
Personality: He is happy with his job as a Detective. He turns his eye from what people do, preferring to live and let live. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born to loving parents in a slum to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. He used his abilities to travel the world and help people.
Motivation: Further expansion of business; and balancing his hectic life and new detective responsibilities is difficult
Ideals: Athletic, Philantrophist. Bonds: Attractive, Job, Poor. Occupation: Detective
Voice: Sensual and smooth
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 6000 sp. Aquamarine (700 gp). Obsidian (4 gp). Iolite (80 gp). 1 Small steel mirror. 1 Good lock.
Mozikth Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man wears professional attire. He has wavy red crest. His eyes are red and catlike.
Personality: He exudes charisma. He is a tour de force of persuasion. As long as the job gets done he does not care how it got done.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption.
Ideals: Professionalism, Gifted. Bonds: Attractive, Criminal record. Occupation: Barkeep
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 15)
Armor Class 13
Hit Points 116 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 18 (+4) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Dwarven, Sylvan, Abyssal
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1200 pp. White pearl (70 gp). Violet garnet (1100 gp). Sardonyx (40 gp). Jade (70 gp). 1 Medium magic item.
Dench Ryley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is long and unkept. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He never swears and excessively uses polite adverbs when speaking. He is a very good compulsive liar and kleptomaniac.
History: He comes from a rich western family. He moved out north to avoid the crime he committed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Criminal record, Rich. Occupation: Farmer
Voice: Posh accent
Attributes [hide]
Medium (6'9") Half-Orc, True Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 300 gp. Embroidered silk and velvet mantle with numerous moonstones (500 gp).
Gerard Peyton, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is generally shirtless and showing off his tattooed chest. He has blonde hair. His brown eyes are slightly larger than normal.
Personality: Gerard is depressed about a lot of things. He tends to be a nihilist. He has all his life been fascinated with dancing.
History: Gerard lived on a farm with his father, near the main road leading to a nearby town. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Obtaining odd cultural Human artifacts is his passion; and regain custody of his daughter
Ideals: Artistic. Flaws: Depressed. Bonds: Poor, Family, Criminal record, Adventurer. Occupation: Interpreter
Voice: Boston accent
Attributes [hide]
Medium (5'7") Human, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Terran, Ignan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 600 gp.
Fonkin Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in a clean green cloak covering his clean studded leather. He wears his silver hair down. His green eyes dart from person to person to random spaces in the air.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Fonkin is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Fonkin lived on a farm with his father, near the main road leading to a nearby town. He struck it rich when he found rare goods in large quantities. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He desires power and/or immortality; and he has money and likes to spend it
Flaws: Secretive. Bonds: Job, Family, Rich, Adventurer. Occupation: Sellsword
Voice: Soothing and warm
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
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