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Advanced [show]


Fivin Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He prefers to wear tan pants and tee shirts. His whole body is exceptionally muscular. He has styled his brown hair well, parting it to the left. He wears an eyepatch.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Energy wise he seems alert and responsive.

History: He was born blind and as such lacked many opportunities for work. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Immigrant, Nature. Occupation: Carter

Voice: High pitched, excited

Attributes [hide]

Fivin Iranapha, Male Elf Monk 3
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)12 (+1) 17 (+3)12 (+1)
Skills Insight +5, Intimidation +3
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Jade (40 gp).


Social Check DCs


Rael Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears professional attire. His whole body is exceptionally muscular. He keeps his silver hair in a flapper bob. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He feeds upon the attention of others.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the east, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Disciplined. Flaws: Insane. Bonds: Attractive, Immigrant, Military. Occupation: Stableman

Voice: Speaks with back of mouth

Attributes [hide]

Rael Xistsrith, Male Elf Bard 1
Medium (4'11") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)13 (+1) 14 (+2)12 (+1)
Skills Intimidation +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 1 Banded mail.


Social Check DCs


Abad Lust, Male Tiefling [Permalink]

Personal [hide]

Description: He wears long strands of ruby and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is bristling with hidden weapons, mostly daggers and morningstars. He wears his chestnut hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.

Personality: His tongue was cut out and he uses sign language. He is a font of random trivia from the lore and stories he has discovered

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Marshal arts, while his father instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Logical. Flaws: Disease. Bonds: Rich, Criminal record, Adventurer. Occupation: Marshal

Voice: Sounds elderly

Attributes [hide]

Abad Lust, Male Tiefling Aristocrat 8
Medium (6'5") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 46 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)19 (+4) 14 (+2)16 (+3)
Skills Performance +6, Religion +7
Senses Passive Perception 12
Languages Common, Giant, Undercommon, Terran, Infernal
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Gold music box (3000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Felgrat Walcott, Male Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned male wears a blue tunic with violet highlights, and long grey pants that bunch up around his shoes. He is tall, broad shouldered and powerfully built. With a patchy red beard and wild red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is frequently practicing swordplay.

History: He is a Jackalwere in disguise. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality.

Ideals: Gifted. Flaws: Insomniac. Bonds: Military, Adventurer. Occupation: Stableman

Voice: Scottish accent

Attributes [hide]

Felgrat Walcott, Male Half-Orc Commoner 2
Medium (5'4") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)11 (+0) 8 (-1)12 (+1)
Skills Arcana +2, Athletics +5
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +5

Possessions: 800 sp. Rhodochrosite (6 gp). Smoky quartz (40 gp).


Social Check DCs


John Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: He stands about 4'11" and is well dressed, constantly wearing a tan suit, pastel shirt, and green tie. His left leg appears badly burned and disfigured. With a patchy black beard and wild black hair. His eyes are brown and beady.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Adventurer arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Joker. Flaws: Ugly, Forgetful. Bonds: Rich. Occupation: Adventurer

Voice: Sore throat, cough

Attributes [hide]

John Mellerelel, Male Half-Elf Adept 2
Medium (4'11") Half-Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)12 (+1) 12 (+1)18 (+4)
Skills Deception +6, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 310 gp. 1 Half-Plate.


Social Check DCs

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