Kody Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His skin is also unnaturally pale. He has dyed his greying silver hair a little too much giving a sharp silver color. His otherwise smooth face is marked with small tiny scars.
Personality: He speaks before he thinks and is too direct. He is a ruthless business man, a trait he acquired from his father.
History: He was born into a rich family. He found a children's book about a Half-Elf Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Rich, Adventurer. Occupation: Bounty Hunter
Voice: Shortens vowels
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Undercommon, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp. 1 Masterwork manacles. 1 Good lock.
Ratak Fidget, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and tends to wear a large white jacket. His chestnut hair is greasy and uncared for. He wears an eyepatch.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Ratak was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break; and he has a rivalry with the church that dominates his actions
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Religious, Poor, Adventurer. Occupation: Merchant
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Good (CR 17)
Armor Class 12
Hit Points 109 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
Possessions: 9000 gp. Sard (70 gp). Black opal (500 gp). Sardonyx (70 gp). White opal (500 gp). Aquamarine (700 gp). Brown diamond (5000 gp). Tiger eye turquoise (8 gp). Tourmaline (40 gp). Freshwater pearl (8 gp). Rhodochrosite (8 gp). Blue quartz (8 gp). Moss agate (8 gp). Blue sapphire (500 gp). Rhodochrosite (8 gp). Fiery yellow corundum (500 gp). Black pearl (700 gp). Jacinth (5000 gp). Fire opal (500 gp). Jasper (70 gp). Sardonyx (70 gp). Alexandrite (700 gp). Smoky quartz (70 gp). Malachite (8 gp). Fire opal (500 gp). Red spinel (40 gp). Deep blue spinel (700 gp). Tourmaline (40 gp). Blue star sapphire (500 gp). Moonstone (70 gp). Jet (40 gp). Coral (40 gp).
Pog Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue shirt with thin green vertical stripes and grey pants. He has moderate length chestnut hair. His green eyes dart from person to person.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is obsessed with a lost civilization.
History: Born to a pair of adventurers, Pog grew up listening to his mother's many stories. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend; and he has money and likes to spend it
Flaws: Antagonistic, Ugly. Bonds: Adventurer, Enemies, Rich. Occupation: Shoemaker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 27 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 17 (+3) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 100 gp. Sard (60 gp). Amber (80 gp).
Marbas Tranquil, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'9". He is wearing a long, tan cloak, and his gloved hand is found clutching a shortbow. He wears a feathered hat to hide his balding. His red unseeing eyes seem to look past you.
Personality: He has a massive crush on the younger sibling of the Bather who has hired him part-time. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: The child of a Laborer, who enjoyed hunting, Marbas was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He has achieved small success as a Bather.
Motivation: Wants to work out more often; and he has a crush on the local laborer
Ideals: Athletic. Flaws: Disease, Antagonistic. Bonds: Has a crush, Nature, Job. Occupation: Bather
Voice: Speaks in third person
Attributes [hide]
Medium (6'9") Tiefling, Neutral Evil (CR 4)
Armor Class 10
Hit Points 32 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 18 (+4) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 10000 cp. Amber (110 gp). Alexandrite (600 gp).
Ethereal Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses like a well dressed Barkeep does. His fur is gray and curly. His otherwise smooth face is marked with small tiny scars.
Personality: Calm and collected, he is a well trained Barkeep. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was born several months after his mother was called into army service. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is unsatisfied with his job.
Flaws: Secretive, Insane. Bonds: Job, Military. Occupation: Barkeep
Voice: Italian accent
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 15 (+2) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll, Giant
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 16000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!